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Arcade stick for PC gaming
SithMaster:
f00ge when you say unreal tournament do you mean goty? your idea seems to be way better than a zboard and i approve though have you considered buttons for messages?
f00ge:
--- Quote from: SithMaster on December 27, 2005, 09:54:38 pm ---f00ge when you say unreal tournament do you mean goty? your idea seems to be way better than a zboard and i approve though have you considered buttons for messages?
--- End quote ---
Well, GOTY is basically just standard UT + the bonus packs. So we are talking about the same game, yes.
Buttons: Yes, thinking of placing some very closely to the stick - so I can use them with the same hand as I use for the stick.
ahofle:
I know exactly what you mean about the dodging in UT being hard on the fingers (although I don't play nearly as much as you apparently :P ). I had considered trying a joystick solution as well, but I couldn't come up with a design that would not sacrifice all the additional keys I would be losing (weapon switching, jumping, entering vehicles, etc). That, and I've been using the keyboard for FPS games since Doom came out hehe. Let us know what you come up with.
f00ge:
--- Quote from: ahofle on December 28, 2005, 11:13:17 am ---I know exactly what you mean about the dodging in UT being hard on the fingers (although I don't play nearly as much as you apparently :P ). I had considered trying a joystick solution as well, but I couldn't come up with a design that would not sacrifice all the additional keys I would be losing (weapon switching, jumping, entering vehicles, etc). That, and I've been using the keyboard for FPS games since Doom came out hehe. Let us know what you come up with.
--- End quote ---
There are some solutions for the lack of keys.
- Build an arcade controller, and add some buttons close to your stick
- Get a mouse with lots of buttons
- Get some foot pedals. Or even a dance mat, so you can switch weapons with your feet.
- Use "pipedswitchweapon" (if UT2004) and "Switchweapon 10 | Switchweapon 9" etc (if UT99). This will allow you to have several weapons on one key.
If you have a mouse with right mouse, left mouse, mousewheel, clickable mousewheel and two thumb buttons, you really have enough for the 'normal' stuff, in my opinion. Fatal1ty is coming out with a small'ish FPS mouse with loads of buttons January 15th. Keep your eye on that, if you're looking for a new mouse with lots of buttons.
If you use text message binds as well, then you might run out of buttons.
There is even some macro software (can't recall it's name now) that allows you to say/shout "Flak cannon" into your mic, and it switches to the flak in UT.
I have tried this - and it does work. But when you're on TeamSpeak/Ventrilo with your team mates, it can get quite confusing for your team mates that you're constanly shouting weird commands at them that have nothing to do with the team. :)
Of course, you could just go for the easiest solution of them all: Play Instagib! ;D
There you only need your mouse and one stick. Even jumping is not needed in UT99 instagib.
-edit-
I think that macro software is called "Voice Commander". Try Googling it.
f00ge:
Got one more question for the experts:
Whilst browsing for arcade joysticks, I've come across these "trackballs" like this one: http://www.x-arcade.com/trackball.shtml
I have never tried/seen one of these in real life. But am wondering, if such a thing could be used for a game like UT. (player movement)
Do these trackball work in the same manner as sticks? Ie. as soon as you move it one direction slightly, the microswitch is triggered. Or is it 'analog', so that it depends on how much you move it?
Anyone able to elaborate on these trackballs?
Thanks,
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