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CoinDrop v1.3 Released - Now you can insert coins from your front-end!

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SirPoonga:

--- Quote from: RayB on December 27, 2005, 11:52:21 am ---Isn't that like asking if anyone has seen a car, while the combustion engine was still being invented?

--- End quote ---

People have reported seeing commercial mame machines on ebay and at local places.

Personally I don't see the need for a program like this.  If you loose credits switching games just add more.  It's not like it costs you anything.

Well, if you use tokens to limit play for kids then I guess the kid will loose credits.  BUT without a program like this it teaches the kid patience and making the right decision on when to use a token.

brophog:
Oh yeah, don't get me wrong. I don't see a reason for this program either. But the argument that it leads to commercialism is a bunch of hooey. Mame can go commercial all by itself!

lokki:

--- Quote from: markrvp on December 27, 2005, 10:44:42 am ---Without trying to add gas to the fire,

has anyone actually ever seen a MAME arcade machine running a multigame FrontEnd in a commercial setting that requires money to play?



--- End quote ---

Yes, See them all the time in Mexico, running ArcadeOS and hacked versions of MAME. May not be a big deal in the US, but is big issue in rest of the world.

SirPoonga:

--- Quote from: brophog on December 27, 2005, 10:17:33 am ---This doesnt make it any easier to make MAME commercial than MAME itself already does.

--- End quote ---
Yes it does.  It makes it work more like a commercial multigame system. 

brophog:
It's pure semantics and looks. There is no reason you need to put coins into the frontend to make it a commercial product.

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