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MAME Control Panel Poll!
pmc:
I started with a simple panel (two joys w/6 buttons each) and a universal keyboard encoder connector. The universal connector led to a 2nd panel (wheel) and a 3rd (spinner and trackball) is being built. So I guess I'm "swapable" without initially intending for it. I really do hate the look of the Frankenpanels tho.
Mine is a Defender cab so I have like 8" x 24" to play with. No way to Franken it without ruining the aesthetics of the cab design.
I expect to build a 4th panel that's a true Defender layout and graphics -- just for playing Defender properly. I think the low cost of a small piece of MDF, one joy, and a few buttons makes the replaceable CP worth it. It grows with you incrementally, and for cheap too.
- pmc
80sMike:
Don't quite know how this would fit the poll, but I'm currently working on a metal CP that will have a standard 2 player joy/button layout and spinner fixed, but will have a center section that will swap controls that aren't used as often: Trackball, Star wars yoke, flight stick, steering wheel, etc. Of course the trackball would probably be in place most of the time.
I'm not sure if I will be able to fit a 4-way stick in a permanent location...If not it will be in a swapping section also. This would have the added benefit of putting the 4-way right in the center of the CP.
I'm doing this because I don't have a lot of room for the cab in my pub and I wanted to keep the width of the CP the same as the cab, but I really didn't want to have to do full CP swapping.
Doc-:
Go modular!
http://www.beersmith.com/mame
The panel is very close to "one mame to play them all"
Doc-
sliddick:
--- Quote from: pointdablame on November 30, 2005, 08:49:46 pm ---I'm curious why there isn't an option for a mid-range panel.
--- End quote ---
erictrumpet:
What do you mean "looks like the bridge of the Enterprise?" If you load up Star Trek in MAME, you will see that it only takes a spinner and a few buttons to fly that ship. :)
Eric.
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