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Game INI files not used by 0.78 ?
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RayB:
Does MAME 0.78 even use individual game INI files?
If so, what is the proper location for them and a sure fire way to test that they work?
I created a directory called "ini" and in it I have created individual game ini files using Mamewah's Resolution Tool. I made sure to add INIPATH=INI to the MAME.CFG file. I also tried INI=INI. But when I test games out and I change details in the ini file, I see NO difference. It's like the ini is ignored.
Any advice is appreciated. (Also, "stretch = yes" and "stretch = no" seem to make no difference).
I am using an ArcadeVGA (bought a couple months ago), Win98se in DOS mode with DOS MAME 0.78
Thanks,
Ray B.
Minwah:
--- Quote from: RayB on October 23, 2005, 09:49:19 pm ---Does MAME 0.78 even use individual game INI files?
--- End quote ---
Yes
--- Quote ---If so, what is the proper location for them and a sure fire way to test that they work?
--- End quote ---
You can put them wherever you like, but \mame\ini is a good place imo.
--- Quote ---I created a directory called "ini" and in it I have created individual game ini files using Mamewah's Resolution Tool. I made sure to add INIPATH=INI to the MAME.CFG file. I also tried INI=INI. But when I test games out and I change details in the ini file, I see NO difference. It's like the ini is ignored.
--- End quote ---
Why are you using DOS MAME (mame.cfg)? In Windows MAME you should use 'inipath ini' (not capitals) in mame.ini...not sure about dmame.
--- Quote ---I am using an ArcadeVGA (bought a couple months ago), Win98se in DOS mode with DOS MAME 0.78
--- End quote ---
Ah now it makes sense. DOS MAME doesn't support ini files, and it never has to my knowledge. You could probably fudge up a batch file or something to read an ini file and launch MAME with the relevant switches. I think ArcadeOS could do something like this...
RayB:
--- Quote from: Minwah on October 24, 2005, 09:45:47 am ---Ah now it makes sense.
--- End quote ---
Minwah:
--- Quote from: RayB on October 24, 2005, 11:21:54 am ---Well all hope isn't lost. Truth is that most games are pretty playable. Looks like I will have to squash the screen just a bit more so I can see the scores in some vertical games. It's not ideal, as I wanted to keep it set for 256 lines, but this will only be the case until I build my NEXT cab ;D (Vertical cab).
--- End quote ---
Yep, those 288 line vertical games are a pain for horizontal monitor setups!
--- Quote ---Thanks Minwah. Great tool you made. Too bad it does me no good. :-D ha!
--- End quote ---
Yeah sorry...
But actually I know one of the other similar tools (AVRES?) had a function to make ini's that ArcadeOS could use (IIRC) - you might want to look into that to see how it worked. I know it put commandline-type switches into the ini files instead of the ini entries (eg -hwstretch not hwstretch 1) but I'm not sure how this was read & passed to MAME...
Lave Laar:
--- Quote ---But actually I know one of the other similar tools (AVRES?) had a function to make ini's that ArcadeOS could use (IIRC) - you might want to look into that to see how it worked. I know it put commandline-type switches into the ini files instead of the ini entries (eg -hwstretch not hwstretch 1) but I'm not sure how this was read & passed to MAME...
--- End quote ---
You will find that utility here http://www.ultimarc.com/avres.zip.
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