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Future Pinball released!!
Onji:
Looks like they are making pretty good progress with this (ramps, command line arguments, etc) There are quite a few tables released for it too.
I'm thinking about adding it to my cab. Does anyone know how cab friendly it is now at all? I saw that vplauncher (http://vplauncher.rolandscholz.de/) now supports future pinball, Will this help us cab guys out some? Is anyone using it on a cab now?
(im currently using mamewah)
thanks
jcrouse:
I am using it on my cab with MameWAH as my front end. It is competely cabinet friendly, unlike Visual Pinball. My only complaint is the orginization (directory and file) on the folders. The tables folder is as much of a mess as it is in Visual Pinball.
John
unclet:
Future Pinball is already cabinet friendly. You can launch a table (fpt file) from the command line with the following command:
futurePinball.exe /open "C:\futurePinball\Tables\Sci-Fi Classic.fpt" /play /exit
After starting the table like this from the command line, you can exit the whole application by simply pressing ESC.
Also, you can map the keys by starting Future Pinball manually and going into the menu option "Preferences/Game Keys and Console" and settings up the keys you want.
youki:
Hi,
AtomicFE have a plug'n play module dedicated to pinball . This module includes Future Pinball, VPinman + visual pinball.
Have a look. I have lot of user that uses it and most of them i think in cab.
Onji:
thanks everyone, gonna give it a try tonight
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