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Author Topic: Correct Buttons for MK 3?  (Read 1140 times)

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electricd

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Correct Buttons for MK 3?
« on: October 11, 2005, 10:10:12 am »
Hello,

I have an arcade that I have had completed for a few years now.  I recently started playing mk3 on it, and for some reason the default button mappings which work for almost all other games aren't working well for this game.  Can anyone tell me how I should set the buttons so that it is comfortable and close as possible to the actual game.  My control panel is laid out like the following:


                             U            1   2    3
                        L         R
                             D            4   5    6

Thanks in advance!

SQrL

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Re: Correct Buttons for MK 3?
« Reply #1 on: October 11, 2005, 03:32:34 pm »
hmm... the RUN button was introducted in MK3

I would probably set it up something like


1 = Block
2 = High Punch
3 = High Kick
4 = Run
5 = Low Punch
6 = Low Kick
                             U            1   2    3
                        L         R
                             D            4   5    6

electricd

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Re: Correct Buttons for MK 3?
« Reply #2 on: October 11, 2005, 03:35:09 pm »
Yea i know...my problem is that when I set up the Mame settings for this game (from the Tab menu) when I use Button 1, Button 2, etc..and try and match those up to my corresponding buttons, it is always screwy.  I guess I was wondering which buttons to assign to each mame entry (ie, button 1 = lft ctrl, button 2 = lft alt, etc) so that it will match up to what you have laid out.  Thanks.

ED7

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Re: Correct Buttons for MK 3?
« Reply #3 on: October 12, 2005, 01:51:44 am »
from the wonderful controls.dat

[mk3]
gamename=Mortal Kombat 3 (rev 2.1)
numPlayers=2
alternating=0
mirrored=1
tilt=1
cocktail=0
usesService=0
miscDetails=Mame uses the jamma standard for button numbering and thus all of the mk games are completely off. The games buttons were arranged in a cross pattern with block the center of the 'X' high and low punch on the left and high and low kick on the right respectively. The Run button is placed inthe lower left hand corner, similar to a mamers 'modified neogeo' layout. It is highly reccomended that you write ctrlr files for these games if you intend to play them.
P1NumButtons=6
P1Controls=8-way Joystick+joy8way
P1_BUTTON1=High Punch
P1_BUTTON2=Block
P1_BUTTON3=High Kick
P1_BUTTON4=Low Punch
P1_BUTTON5=Low Kick
P1_BUTTON6=Run
P1_JOYSTICK_UP=Jump
P1_JOYSTICK_DOWN=Duck
P1_JOYSTICK_LEFT=Move Left
P1_JOYSTICK_RIGHT=Move Right