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The case for two spinners?
Fuzzguitar:
Okay, I looked into this two spinner issue some more today and came up with this for anyone else who's wondering...
There's not many 2P simultaneous spinner games at all!
Out of the games mentioned in this thread and from searching around (Mame, KLOV) I can divide it as such;
"REAL SPINNER GAMES" (Original cab's have spinner/paddle or like)
Blasteroids
Off The Wall
Warlords (up to 4 simultaneous)
"PLAYABLE SPINNER GAMES" (Work with spinner and pushbuttons)
Badlands
Super Off Road
Super Sprint
These are basically driving games where the spinner is substituted for the wheel on the original cabinet.
Please feel free to edit or add to these lists as required, it could be a good quick reference for the boards.
Note: I haven't included games like Puzzloop because although we know it will play with a spinner, no readily available proof exists that it used one. That is, there's no cabinet pics on www.klov.com.
There are also games like Puchi Carat, Pop'N'Bounce that may work too (I say that because Mame has dial settings for those) but like Puzzloop there's not much information to go off.
If you think there should be a section for those, let me know.
So unless people add to this I guess I now must decide two things
1. Will I play any of those games listed above enough to install 2 spinners?
2. What kind of spinner should I get, weighted or geared?
Advice from those who already own spinners on Q2. would be very much appreciated.
Cheers.
Lilwolf:
there are a ton of driving games.. all top down that will be useful. You will also be able to play ikari warriors, vict road, time soldiers, ect that normally use the 12way rotate joysticks if you also have a joystick near, but only if they have a button accessable (top fire or something).
But all in all.. probably not worth the extra 80 bucks. I would either try and get another type of controller or just leave some room.
Fuzzguitar:
Yeah Lilwolf, I was initially pumped for two spinners but now I'm leaning toward what you said.
For some reason I couldn't get Off The Wall to even work in 2P mode (my mame or r*m version maybe?) so the list dwindles.
I'm even toying with the idea of a 4-way instead of a second spinner but that could make things tight...gotta re-evaluate.
Guess I was waiting for someone to come along and say "Puzzloop rocks with two spinners, worth it for that alone" lol.
KenToad:
I would say that Puzz Loop rocks with two spinners, but I'm still in the process of planning my two spinner panel. It definitely isn't the same with just one spinner and a joystick. My friends seem most impressed by a spinner as a control. Of course, I don't have a trackball, but everyone has seen a control that moves four/eight ways. I want dual spinners for Off Road, Super Sprint, Puzz Loop, Off the Wall, Blasteroids and that Japanese arkanoid game for dual co-op simultaneous play. I think it would be pretty sweet to have three spinners, but I don't want to deal with setting up dual mice.
Also, I'll be building my own, so it shouldn't be cost prohibitive. If I was buying Tornados, it would definitely be a harder decision.
Also, Fuzzguitar, check the dip switches to get Off the Wall working with two players. It's only sort of fun with one spinner and a joystick.
Good luck with whatever you decide to do.
Cheers,
KenToad
ahofle:
I regret not adding a 2nd spinner for Blasteroids/SuperSprint/ChampionshipSprint/Warlords. If you have the room, I would do it. The spinners work amazingly well for the driving games IMO. Also, I haven't tried this, but if you have any Atari 2600 emulation plans, you might be able to play all the paddle and driving games with 2 players there too. Not sure if the 2600 emulators out there support that, but thought I would throw that in.
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