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How many push buttons?

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DaveMMR:

--- Quote from: Skadar on September 30, 2005, 12:18:12 am ---Many people also run SNES emulators which is very easy to do with excellent results.  You'd want a minimum of 6 buttons per joystick if you were going to do this.

Also, a popular game whether via MAME or SNES emulators is Street Fighter II.  Once against, you'll need 6 per stick.

--- End quote ---

Nope, minimum of seven (assuming your have a start button - otherwise eight - but who doesn't have a start button?).  The select button is the seventh. 

Mark70:
I'm looking at six per stick.  A 1 player button, a 2 player button, two mouse buttons to go with the trackball, and two admin buttons for escape and enter.  If I want other admin functions I'll make sure my encoder has a shift function.

knuttz:

--- Quote from: Mark70 on October 03, 2005, 07:40:07 pm ---I'm looking at six per stick.  A 1 player button, a 2 player button, two mouse buttons to go with the trackball, and two admin buttons for escape and enter.  If I want other admin functions I'll make sure my encoder has a shift function.

--- End quote ---

You really shouldn't need an enter button.  I made that mistake and later changed it to pause.

Mark70:

--- Quote from: knuttz on October 04, 2005, 02:02:52 am ---
--- Quote from: Mark70 on October 03, 2005, 07:40:07 pm ---I'm looking at six per stick.
--- End quote ---

--- End quote ---

Minwah:

--- Quote from: DaveMMR on October 02, 2005, 10:17:05 pm ---Nope, minimum of seven (assuming your have a start button - otherwise eight - but who doesn't have a start button?).  The select button is the seventh. 

--- End quote ---

You can get away without a Select button though can't you?  I don't play a lot of Snes but I don't remember ever using it.

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