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| Powerstrip writeup |
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| wpcmame:
--- Quote from: dabone on October 12, 2005, 11:13:48 pm ---4 things I have against that. 1. flicker 2. Flicker 3. FLICKER! 4. 30 fps, instead of 60. (60hz screen, odd lines on the first pass, even on the second, maximum 30 fps.) --- End quote --- 1. |
| wpcmame:
--- Quote from: Silver on October 13, 2005, 02:25:05 am ---I was wondering again about the possibility of creating almost all resolutions available in mame with a doubled horizontal Freq. in powerstrip. --- End quote --- That is possible. There is a limit in ATI's driver to around 20 custom resolution but later versions of powerstrip has a workaround that allows hundreds of resolutions. But it is not necessary. For my cabinet I made a list of all pixels aspect ratios and then grouped the games |
| Silver:
RE: Interlace. Its worth noting that a windows screen always looks very flickery when interlaced. Run a mame game and often you can't tell.... RE: Resolutions. I've not been thinking about pixel aspect ratios enough. So you're trying to set games so they run at resolutions with the correct pixel aspect (makes sense). Does a 464x224 work on a 608x480 resolution? Scaling up would still leave you with large borders top and bottom right? ok a test: aspect ratio aspect ratio test aspect ration I added the n on the 3rd line. I did not intentionally add a n in my previous post.... EDIT: Hmmm no joy on the aspect ratio secret n adding..... |
| wpcmame:
--- Quote from: Silver on October 13, 2005, 03:32:43 am ---I've not been thinking about pixel aspect ratios enough. So you're trying to set games so they run at resolutions with the correct pixel aspect (makes sense). Does a 464x224 work on a 608x480 resolution? --- End quote --- Probably not until I get my new aspect correct code into mame. Tested the code last night and it works fine execpt that resizing is a little jumpy when you run the game in a window. Will look at that tonight. --- Quote ---Scaling up would still leave --- End quote --- |
| Silver:
Ok good that makes sense.... I hope your submission is accepted! Also thanks for taking the time to answer all the quickfire resolution questions - its much appreciated. |
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