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Seven Button Games

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Flinkly:
so what games do you have to remap to make that work well?  all games that require less than 4 buttons would start on the bottom row, and then games that used 6 would start on the top?

AtomSmasher:
Heh, I had no idea why 7 buttons were used, but I saw the majority of CPs had 7 so I put 7 on mine.  I always figured it was because there were 7 button games, but it makes sense that the bottom row is for neo geo games.

Minwah:
There are pro's & con's to having 7 buttons.  Personally I was using a 7-button test panel for a long time but for my final version decided to go with 6.  Part of the reason was that I found when using the P2 stick in my right hand (for double-joy games like Robotron) the 7th button would kindof irritate me (always being underneath my hand).  I also found it probably easier to use the 6 button setup for NeoGeo games, rather than the more authentic method with the 7 button layout.

terabit:
Minwah, thanks for the advice. My cab is mainly for Robotron, so I think I will use the six button setup. Check out my control panel and let me know what you think.
http://forum.arcadecontrols.com/index.php?topic=43667.0
Thanks
Glenn

Minwah:

--- Quote from: terabit on September 28, 2005, 10:23:46 am ---Minwah, thanks for the advice. My cab is mainly for Robotron, so I think I will use the six button setup. Check out my control panel and let me know what you think.
http://forum.arcadecontrols.com/index.php?topic=43667.0

--- End quote ---

I like your design :)

As long as you are not a real NeoGeo fanatic/purist I would definately leave the 7th button off.

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