Main > Main Forum
Pachinko Marbles instead of Tokens?
Ahigh:
delted
gl.tter:
That's a really nice idea (and I love that clock!).
One of my friends when I was v. young had one of those plastic 'stick the bits together, drop marbles at the top and watch them go' sets (I have no idea what they're called) and I used to love that.
Pik4chu:
--- Quote from: gl.tter on September 10, 2005, 07:12:29 am ---That's a really nice idea (and I love that clock!).
One of my friends when I was v. young had one of those plastic 'stick the bits together, drop marbles at the top and watch them go' sets (I have no idea what they're called) and I used to love that. I love pinballs for the same reason.
You were probably thinking that, but the contact could just be the two metal guiding rails wired up to a switch - so when the ball touches them, it completes the circuit. You would have to electrically isolate the final piece acting as a switch from the rest of the rail somehow.
If you do anything, be sure to update this thread so I'll get notified (I don't browse the boards that often).
--- End quote ---
The game was called Marble Madness I beleive (yes, like the arcade) those were a ton of fun until you accidentally picked up a marble not meant for the game and it got stuck somewhere ;). Either way they were a lot of fun 'back in the day'
versapak:
The only problem with this idea is when you want to continue.
It better not be a very long maze it is falling through, or you may find yourself starting over an aweful lot of times. :)
Other than that, it sounds like a pretty neat idea.
Pik4chu:
--- Quote from: versapak on September 12, 2005, 05:28:30 pm ---The only problem with this idea is when you want to continue.
It better not be a very long maze it is falling through, or you may find yourself starting over an aweful lot of times. :)
Other than that, it sounds like a pretty neat idea.
--- End quote ---
when you are about to lose your last life push the button for another ball to drop, so you get the credit before its time to continue :P
Navigation
[0] Message Index
[#] Next page
Go to full version