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can you use 4 spinners simultaneously? (I know it's overkill)

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SirPoonga:

--- Quote from: Tiger-Heli on August 25, 2005, 01:42:13 pm ---
Artwork Fill edges does this:
http://www.mameworld.net/tigerheli/arcadepanels/crop43.jpg
Basically it crops the artwork for vertical games (on a horizontal monitor) or vice versa, to fill in the letterboxes with the portion of the bezel that goes next to the game.

--- End quote ---
Copy and paste this link, do not click on it.


--- Quote ---The source code is available on SirP's site, but I don't know if it still works with the current MAME - http://free.hostdepartment.com/S/SirPoonga/hacks.html

Actually, I think I preferred the version that SirP did that was simpler but never got included.  Aaron Giles told me sometime after the new artwork system came out that he would add this to a future build, but I'm still waiting. . .

--- End quote ---
Which is why I haven't bothered with it.  I dodn't feel like learning the new system :)

krick:

--- Quote from: u_rebelscum on August 24, 2005, 05:47:27 pm ---No RawInput code in official mame 0.99u3 that I can find.
--- End quote ---

Rhetro:
That would rule!

How much would that cost, Aaron? What's your price??!!

I was actually looking at my options with the different builds that were mentioned to accomodate 4 spinners:

NonameMame
MameAnalog+
AdvanceMame

Of the three, the one that seems easiest  to use (as far as I'm concerned) is nonameMame32. It's very much like mame32 with screenshots etc. So until the current mame32 gets that raw input mod, it looks like nonamemame is what I'm going to use.

However. I was told to look for the vs that corresponds to 83.2 and couldn't find it. (apparently this is the one that include the analog plus code which is what I need for the 4 spinners). I did get Nonamemame83.14-mame32. Would this work?

Thanks in advance!

Tiger-Heli:

--- Quote from: SirPoonga on August 25, 2005, 01:53:11 pm ---Copy and paste this link, do not click on it.

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Huh, why?

--- Quote ---Actually, I think I preferred the version that SirP did that was simpler but never got included.  Aaron Giles told me sometime after the new artwork system came out that he would add this to a future build, but I'm still waiting. . .

--- End quote ---

--- Quote ---Which is why I haven't bothered with it.  I dodn't feel like learning the new system :)

--- End quote ---
Errmmm, this was the new system back around 0.60 or so, it was before your patch.  Did it change again?

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