Main > Main Forum

In the long run, how much damage can Foley do?

<< < (6/11) > >>

danny_galaga:
i just cant see how this guy can do MAME any harm

KevSteele:

--- Quote from: danny_galaga on June 14, 2005, 09:28:54 pm ---i just cant see how this guy can do MAME any harm

--- End quote ---

Just wait 'till he tries the old "banana up the tailpipe" trick...then we're all in for it!

 ;)

IntruderAlert:
i think he already tried that once

markb:

--- Quote from: RayB on June 14, 2005, 09:10:41 pm ---
--- Quote from: markb on June 14, 2005, 05:18:32 pm ---BTW RayB I see that on your tag line you have 'Ray B and Lilgames are trademarks of Ray B'. I'm afraid that I have now filed a trademark claim for the use of the letter B after a first name and must ask you not remove all references to it or I will ask Saint to pull the offending posts. ;D ;D ;D

--- End quote ---

Look up "Fair use".


--- End quote ---

LOL I'll let you off this time as you use a capital B and I use a small b. ;D

ScoopKW:

--- Quote from: pointdablame on June 14, 2005, 11:43:31 am ---
I would buy games for .10 to a quarter without hesitation.  Hell, you can get an awesome collection going for $10 or $20 (less than the cost of a new console/PC game), and buy other games with your pocket change...

EDIT: One more thing.. in the grand scheme of things... what the hell is $20 in this hobby anyway.  We spend so much money on these cabs to play old games... why wouldn't people spend a few bux for the ACTUAL GAMES?

--- End quote ---

If anyone thinks the ROMS are going to be less than $1, around $1, or even a little more than $1, I have a bridge to sell you. (The bridge will cost considerably more than $1, incidentally.)

It simply won't work. There are so few people who dig emulation, and in order for any business to turn a profit, they'll have to charge $10/$20 per.

This isn't like the music industry, where 10,000,000 people are willing to shell out a buck every time Christina Agulera spews out another song.  There are about 5,000 games total, about 500 that actually get played regularly, and perhaps half a million people willing to purchase games they already are able to play...

The numbers don't work.

But, even if the whole industry were to shut down tomorrow, (Hopefully, not until I get my v2 spinner...),  we still have MAME .98 and 99% of the ROMS we want to play. (C'mon, Dragon's Lair 2).

ScoopKW

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version