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Controls vs. Ambience/Authenticity poll inspired by another thread
NoOne=NBA=:
I'm in the #1 & 2 crowd.
I set my controls up on my modular panel the way I think the games SHOULD have been in the arcade, but overall ambiance is a factor to me as well.
There's no quicker way to ruin the ambiance for me that to let me have a go at a frankenpanel.
RandyT:
--- Quote from: KenToad on June 13, 2005, 08:01:15 pm ---RandyT, I would have thought that you would be a #2 voter, given your product line. I guess that's the gamer separated from the businessman. Of course, I'm speculating. I don't know who voted for what.:)
--- End quote ---
And what, may I ask, makes you think that I didn't vote for #2? :)
Practicality is important. A control panel that offers poor control, is...well...not a very good control panel. Blinky lights won't fix this problem either.
Frankenpanels, or modular "original" controls will probably offer the most authenticity. Authenticity still doesn't guarantee the best control, but at least you can count on not being hindered by some sub-standard control not taken into consideration by the game designers. These panels tend to be the largest and/or most complicated and expensive to create.
So, it's all about the "tradeoff", but IMHO, practicality should be given the highest consideration. Of course, even that will vary depending on who you ask.
RandyT
Setabs:
--- Quote from: KenToad on June 13, 2005, 02:31:09 pm ---Whoa, do you have a pic? Did I miss that in Project Announcements? I assume you mean the heavy duty cardboard? I'm really interested, although obviously you couldn't play a pounding game like Track and Field. It sounds to me like you could be #2 or #5.
Cheers,
KenToad
--- End quote ---
sorry no pics. I had it in project announcement like a year or more ago.
http://forum.arcadecontrols.com/index.php/topic,11965.0.html
I ended up testing it w/ cardboard and kept it because I could set it in my lap since it was so light.
The cardboard is just big sheets that I cut up to size.
3 sheets = about 3/4"
I recently through it away after I made the smallest one possible about 9"x 5"
I am testing out different sizes to try and get the smallest yet most comfortable one. I want to try and make one out of fiberglass. But that will be alot of trial and error.
SirPoonga:
--- Quote from: RandyT on June 13, 2005, 10:53:20 pm ---Practicality is important. A control panel that offers poor control, is...well...not a very good control panel. Blinky lights won't fix this problem either.
So, it's all about the "tradeoff", but IMHO, practicality should be given the highest consideration. Of course, even that will vary depending on who you ask.
--- End quote ---
Right, just look at my cabinet, right now it's all about practicallity. It needs work though, like artwork and such to give it more of the arcade feel :)
It's a ying yang thing. One can not live without the other if one is to achieve the goal of feeling like you are at an arcade machine :)
If it were only about the controls and practicallity we all would be making desktop controllers, not a complete cabinet.
grueinthebox:
Since we're discussing multi-game cabs here, I guess I'm going to go with 5... My MAME(tm) compatible cabinet is a candy cab, so while it has USB to connect the authentic controls for console systems, it's not what I would consider "authentic" for any older games (even if I add a switchable 4/8 way for Pac-Man and such).
For my favorites that I REALLY want authenticity on, I'll get the real thing. Right now I'm trying to start with those games that have "different" controls - current projects include a Hang-On and a Satan's Hollow, for example. No MAME(tm) compatible cabinet will be able to feel "authentic" to me, unless it's designed as an exact replica of the original (no more, no less), and just happens to run MAME(tm) instead of a PCB.
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