Main > Main Forum
M@_ME Controls, Ecoder? keyboard? hack help...
Tiger-Heli:
I originally saw this thread on B/S/T and am glad you moved it to the main forum.
Looking at your revised picture, and counting buttons (9x2 + 7x2 colored buttons + 10 white buttons, + 4 sticks) = 58 inputs or two more than an I-PAC/4. If you can get away with using the shift function on the I-PAC/4 (you press one button first and then another button and the second button sends a different input than it usually does) for two of your white buttons, the I-PAC/4 will work fine.
Your original design showed nine buttons per player (60 action inputs) plus some admin buttons. The only games that would need this would be Nintendo 64 or Dreamcast Emulation, and these used an analog joystick as well. Your best bet for these would be to mount a front panel USB hub on your cabinet and then use four adaptoids with the original N64 controller for N64 and maybe the same setup for DC.
Tiger-Heli:
--- Quote from: NiN^_^NiN on June 08, 2005, 06:44:55 am ---i know of a great mame encoder i don't remember what the mame encoder was but this mame encoder was really good it would use the mame keys as standard for mame and was used for mame was really great.
Does anyone remember what this mame encoder was ;D
(this is a mame joke if you haven't read the new fair use policy on the word mame then you wont get it) :P
--- End quote ---
I think you are thinking of the TOKN KB16 . As you can see in the pic, it even says MAME ARCADE KEYBOARD ENCODER right on the PCB.
Only half-way joking :P
NiN^_^NiN:
yeah man thats the MAME encoder id only use a MAME encoder search for MAME encoder on ebay they are the ones you should sue lmao ;D
On a personal note i use a keywiz and love it :-*
Tiger-Heli:
--- Quote from: NiN^_^NiN on June 08, 2005, 08:49:17 am ---search for MAME encoder on ebay they are the ones you should sue lmao ;D
--- End quote ---
LOL, good typo, I think you meant use, but sue may work just as well in a few months!!!
Otraotaku:
--- Quote from: Tiger-Heli on June 08, 2005, 07:20:53 am ---I originally saw this thread on B/S/T and am glad you moved it to the main forum.
Looking at your revised picture, and counting buttons (9x2 + 7x2 colored buttons + 10 white buttons, + 4 sticks) = 58 inputs or two more than an I-PAC/4. If you can get away with using the shift function on the I-PAC/4 (you press one button first and then another button and the second button sends a different input than it usually does) for two of your white buttons, the I-PAC/4 will work fine.
Your original design showed nine buttons per player (60 action inputs) plus some admin buttons. The only games that would need this would be Nintendo 64 or Dreamcast Emulation, and these used an analog joystick as well. Your best bet for these would be to mount a front panel USB hub on your cabinet and then use four adaptoids with the original N64 controller for N64 and maybe the same setup for DC.
Thanks! to you and everyone else Im Finnaly back on track, im going to look into getting an IPAC4, ^.< It should be fine and the Control panel layout is still under consideration too, If anyone knows of a layout that can support players 3-4 as good or little less than 1-2 and still have no Cramping for First + seccond player give me a shout... ^.<
And thanks again Tiger-heli, for taking time to come explain it a little more to me, Ive read your Guide on Purhchasing a Ecoder yesterday... ^.< and was only a little confused on how to actualy set them up/ and etc but Ishould just wait till I have one to worry about it... Just wanted reasureance that I could be able to...
just one more question, Is the Ipac4 need to be soldered in anyway?
--- End quote ---
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version