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GP-Wiz 32 input USB Controls Interface
Timstuff:
Yay, my first post! :)
I am probably going to build my own arcade cabinet sometime soon, but I've never done this before. Anyway, I wanted to know if the GP-Wiz 32 input USB Controls Interface would be a solid control interface board to build a two-player fighting game compatable interface around. I've never build anything like this before, so I apologize if my question seems a little silly to some of you. But I really wanna make sure I buy the right thing and don't end up wasting money on the wrong part. Thank you! :)
cholin:
It will work fine, that's what it's made for. There's a medium selection on this type of stuff. You can get encoders from GGG, from Ultimarc, hack a keyboard, or get the cheap no-name ones off ebay. Out of the projects Ive seen, The iPac seems to be the most used, but that's befcause the GP-Wiz and KeyWiz are newer. Are you sure you want the GP wiz though? That is for sending gamepad signals, whereas the KeyWiz is for sending keyboard signals. If you're using regular MAME, I think the KeyWiz is what you're looking for. Welcome to the board. I, personally am getting a MiniPac.
Bloinkxp:
Keywiz users here!
For a first time builder the KeyWiz Max 1.5 (for $34.95) is a good choice. The program interface was so easy that I literally was done in 5 minutes. Also, the screw terminal were very helpful for me (hommie can't solder very well). I alsp really use the Shazam key so that I don't need admin buttons (ie ESC/TAB/Pause).
David
As personal preference (I have an IPAC/2) I prefer the Keywiz. I have no issues with the IPAC/2, but the Keywiz has mojo...
Timstuff:
Well, all of my emulators are windows based, so I don't think that there'd be much problem with sending gamepad signals. I also have a pretty good keyboard emulator if I need to assign certain keyboard functions to my interface. Still, I'll look into the ones you guys mentioned if I decide I want to go with a "keyboard" interface.
Timstuff:
So, are there any big advantages to using a keyboard-enabled control interface? I know that you have to if you want to use a dos-based emulator, but I'd like to know what exactly the reasons why I'd want to use a dos-enabled emulator are.
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