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New Product: 49-Way USB Interface - The GP-Wiz49 with DRS Technology (TM)

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Popcorrin:
I just wanted to throw in another vote for adding software mode shifting capability.  I for one would be willing to pay the extra money for it.

RandyT:

--- Quote from: Popcorrin on March 03, 2005, 10:32:35 pm ---I just wanted to throw in another vote for adding software mode shifting capability.  I for one would be willing to pay the extra money for it.

--- End quote ---

It will be considered/researched for a future version.

Thanks,
RandyT

Kremmit:
Here's how I see the 16 directions being implemented.  Yup, the corners are heavy, but it's the best you can do with the limited resolution.  Besides, as Randy has been pointing out, the way it looks on a square grid is NOT likely to be the way it actually plays- maybe the corner situation will work itself out.   Anyway, it's something to look at.

RandyT:

--- Quote from: Kremmit on March 03, 2005, 11:34:57 pm ---Here's how I see the 16 directions being implemented.  Yup, the corners are heavy, but it's the best you can do with the limited resolution.  Besides, as Randy has been pointing out, the way it looks on a square grid is NOT likely to be the way it actually plays- maybe the corner situation will work itself out.   Anyway, it's something to look at.

--- End quote ---

You might be on to something there....I think I can see a possibility with a little more massaging....

RandyT

Xiaou2:
 While you might be able to do it  (49 to 720)...  think about the play mechanics...

  In 720,  you have to spin the controller arround very fast to do the tricks in the air before you land.   To do that with a 49 way would be nearly impossible at speed.   Esp with the added resistence and long throw that the stick has.
 
  In addition, I think the new-er 49ways are square restricted.  So... making circles fast with square limits will also be akward, clumbsy, and tiake more time to rotate.  (as well as possibly wearing the thing out really fast) (IE: play robotron seriously with a happs competition -vs- a true 8way leaf or a happs super.  The square vs round makes a tremendous difference)

 Finally.. your not going to want to try to remove the spider for 720.. then add it back to play a different game.   Actually, the new 49ers dont have a spider - so youd have to remove the spring.  Im not even sure this encoder work on the williams 49way spider sticks... as I recall something about them not being tested yet?  Maybe I misread..

 I realize that people want to save money and try to make things work... but... some of these ideas just wont pan out well mechanically.

btw - While my posts may be interpreted as randy bashing... its not like that.   I presonally think randys electrical knowlegde is genious. 

 I just do not agree with the control methods chosen.  These things can be realized by true testing - by a person that is good at a game, or has the desire to be good at the game and plays it till they are good. 

 IE:  One person may think robotron plays fine with dual competitions.  However.. that person may never have used true 8way wico leafs.

 Upon trying a wico leaf... still might not realize the differnces without something to compare with right away.   Because not good at the game.... nor the interest to invest the time needed to be decent at it... may never really see a need or true difference to justify buying a leaf joy or changing thier opinion. 

 However...In a side by side comparison... he may more easily realize the great differnces in feel, control, and playability... because they are
so close, thus not having to rely on memmory.. but rather instant comparable feedback.

  There are some that may never get into robotron to get good at it.  Maybe play to level 5, and then turn it off and play newer games... so dont really care.   Its sad, because with just a little more effort into it... and they would find a new level of addication.   

 However... without the propper sticks... many will not have the desire to play it for long... because they will die too easily with the impropper sticks.    Again... very sad indeed.

 Which is again, all based on mechanics.

  Which is why thiose controller were designed and choosen to be used for those games specifically.

  A comment was made about the durrability of a wico leaf and its poor design to use a rubber gromet that wasnt designed to handle the stressed....

  Firstly, when I was talking about well designed controls... I should have stated something like Atari.   Esp "race drivin" (sitdown)  Also, look at 720, starwars, tempest...and  many other awesome control designs.

 Next - wico - which wasnt an arcade manufactureer... but like happs, was a distributer. 

 Next... while some controls had flaws... such as the wicos cracking... that dosnt mean that they are inferior to some of the new sticks.   As some of the new sticks are so radically differnt as to not control as well.   

 Control or wear... id gladly take control, and replace wear when it happens.

 I think theres always room for improovments in the older designs... however, this rarely happens.   Its not easy to design a mechanical device that is long lasting and provides great control.  Its a true artform.

 





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