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MAME(tm) Benchmark project

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elvis:

--- Quote from: GGKoul on February 22, 2005, 03:29:46 pm ---Elvis, I'll help you out with this project.

--- End quote ---

That'd be neat.  I'll contact the mameworld kids and see if they've got mysql or other database we can use, and then get stuck into it from there.

elvis:

--- Quote from: SirPoonga on February 22, 2005, 03:32:42 pm ---
--- Quote from: elvis on February 22, 2005, 03:26:54 pm ---Also when I do update, hopefully I can arrange the benchmarks in a more intelligent format.  Perhaps some database access with PHP will make life easier, and more searchable.  Maybe even something that users can submit to would be smart?

--- End quote ---

PHP and MySQL.  If you have a webspace that has MySQL and PHP I might help you out on that.
Or if you are on a windows machine it would be best done with asp.net and access.

To add.  You also need to have a standard set of settings.  Now this will changes are features are added or changed to mame.  At what version of mame the standards changed need to be noted.

There are optimization settings for mame that act differently on different machines.

If I was tesitng I'd just test with mame defaults for that version.

Maybe keep track of some optimized runs too.  But main goal being vanilla mame setup.

--- End quote ---

Woo!  Help coming in from all directions! :)

What I do is post a simple .bat file that folks can use to benchmark games.  Yes, this will need to be updated when feature flags are added to/removed from MAME.

I would really like for folks to be able to add their own entries directly.  Like a big public database.  That should really get the entries flowing, and mean there's plenty of data to search by for a particular game on particular hardware under a particular version of mame.

SirPoonga:

--- Quote from: elvis on February 22, 2005, 04:09:37 pm ---I would really like for folks to be able to add their own entries directly.
--- End quote ---

Fat_Trucker:
Great idea.

If you are going to present results in some kind of database it might be worth adding an amendment column at the end of the row, so that if benchmarks report problems with speeds in certain games in the current version of MAME you can add a comment at the end of the row stating which version of MAME handles it best (perhaps via feedback from the community).

That way there is no need to benchmark for every version of mame. You can simply benchmark the most recent version and update the comment in the amendment column to report any improvement/detriment with an older or newer version of MAME.

SirPeale:
I don't think that benchmarking *every* version of Mame is worthwhile.  Perhaps better off to start @ .01 and work forward five versions at a time.

I recently tried Pac-Man on a P100, and it actually ran fairly well, about 45FPS.  I tried it both on an arcade monitor and a PC monitor, and there was negligible difference.  This was using Mame(tm) .90.  That's not too bad.  Galaga gave similar results.  Pacmania, OTOH, was 4 FPS.

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