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MAME Movie Maker released

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Popcorrin:
I have my ini set up as you suggest and the game looks right while it is playing it's just that the resulting video is squashed.  Just curious, has anyone else tried to make a video of tekken and how did it turn out?

Silver:
@Popcorrin:

I've just tried Tekken, and yes it looks squashed - or rather, stretched horizontally. The pngs (and thus the video) are all 512 pixels wide by 240 pixels high. (ie stretched). This appears to be similar to other tekken (psx?) games... although interestingly Tekken3 actually switches to 512x480 according to mame.

I'm not sure what the problem is here as the games look fine playing. Either they really are 512x240 and mame is doing some aspect correcting / pixel resizing (although I would have hoped this would happen for the snapshots too) or there is a bug/error where the snaps are being stretched because the game is reporting its size incorrectly at some point.

I think its an error as the game is clearly NOT playing in 512x240.
I also noticed that I appear to be un-able to force the resolution for the tekken games. Is this a driver limitation? eg I can run mslug at 512x240 and looks completely streched - just like the tekken snaps.

Silver:
RE: Xvid crashing some FE's.

I've made a few test avis that should help to rule out whether its settings in Xvid or Xvid itself.

First off, could someone try the original Xvids with Post-processing turned off. (Startmenu-Xvid-DevoderConfig. Uncheck boxes in post-processing section.

Then it would be great if someone with the FE's could try these files and report back. They are about 50k and just have a few frames from zookeeper:








Note you may need DivX installed to test the last one or two.

Popcorrin:

--- Quote from: Silver on February 21, 2005, 12:35:00 am ---@Popcorrin:

I've just tried Tekken, and yes it looks squashed - or rather, stretched horizontally. The pngs (and thus the video) are all 512 pixels wide by 240 pixels high. (ie stretched). This appears to be similar to other tekken (psx?) games... although interestingly Tekken3 actually switches to 512x480 according to mame.

I'm not sure what the problem is here as the games look fine playing. Either they really are 512x240 and mame is doing some aspect correcting / pixel resizing (although I would have hoped this would happen for the snapshots too) or there is a bug/error where the snaps are being stretched because the game is reporting its size incorrectly at some point.

I think its an error as the game is clearly NOT playing in 512x240.
I also noticed that I appear to be un-able to force the resolution for the tekken games. Is this a driver limitation? eg I can run mslug at 512x240 and looks completely streched - just like the tekken snaps.

--- End quote ---

At least now I know it's not me! :P

Silver:
Ok realised I was being lazy...   ;D

I'm not going to look at AtomicFE as I saw a post from the author saying video support was basic and uncomplete....

I've tried my own files in 3DArcade, and DivX files made in Vdub are fine - Xvids are not. They all come up with a script "property not found" error, which I'm guessing is the No width or Height Values supplied,as )p( mentioned....

However, using an Xvid video with a FourCC 'header' for DivX makes the Xvid video decode perfectly. All this does is make the video be decoded by the DivX decoder not the Xvid decoder (As they are both Mpeg4 compliant, we would expect them to be able to decode each other). This suggests to me that the error lies either in the Xvid decoder, or (unlikely) a strange bug in Vdub that only applies to videos with a Xvid FourCC.

If I lost you, don't worry - just in case someone who knows this stuff can help. I will continue looking into it.

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