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MAME Movie Maker released
donnyj:
Like I originally said quite awhile ago (got a lucky guess), I believe the best system will end up being "general generic rules", with manual "hints"
For example
Game1, 3 loops
Game2, automatic
Game3, end on frame 25000
and the general generic rules could vary internally to handle situations like: fighting game between 1990-1995
Quite complicated but I believe quite workable (of course I don't do the programming so what do I know?)
anywho, a solid generic rules system with "hints" for the games that don't work well with those...
I am excited about the changes that are being made and the diligence of the people working on it (especially budabing and silver)
Buddabing:
--- Quote from: donnyj on February 12, 2005, 05:55:28 am ---Like I originally said quite awhile ago (got a lucky guess), I believe the best system will end up being "general generic rules", with manual "hints"
For example
Game1, 3 loops
Game2, automatic
Game3, end on frame 25000
and the general generic rules could vary internally to handle situations like: fighting game between 1990-1995
Quite complicated but I believe quite workable (of course I don't do the programming so what do I know?)
anywho, a solid generic rules system with "hints" for the games that don't work well with those...
I am excited about the changes that are being made and the diligence of the people working on it (especially budabing and silver)
--- End quote ---
I'm mulling over how to implement this "rules" system.
What would be cool is a genrules program which takes the rom name as a parameter and spits out a .ini file with the correct movie parameters.
The genrules program would operate with a SQL engine:
-- defaults
set minmovielength='800';
set maxmovielength='10000';
set moviematchlength='1';
set minmovielength = '2000' where year > '1989' and catver_category like '%Fighting%";
set maxmovielength = '25000' where romname= 'mk3';
set moviematchlength='10' where ...... etc.
The genrules program would be called if -minmovielength or -moviematchlength was equal to zero.
It would add a constant amount of time, I figure a couple of seconds or so, to the creation of each movie, but it would be pretty fast.
I would just adapt the source from my ListGen program which already has the SQL stuff.
The question remaining to me is: is it worth it? Does the latest loop detection method meet Howard's criteria? If not, will this improve it?
Please post your thoughts.
donnyj:
VirtualDub Build 23174 (1.6.4, experimental): [February 12, 2005] was released
Among A LOT of other changes are:
* PNG decoder failed if the compressed data contained a stored chunk.
* PNG decoder crashed if an error occurred during decoding.
papaschtroumpf:
meaning what? use an older version for MMM?
donnyj:
--- Quote from: papaschtroumpf on February 12, 2005, 09:11:46 pm ---meaning what? use an older version for MMM?
--- End quote ---
Meaning the last version that we used for MMM choked on uncompressed PNG files, and the problem is now fixed.....
So, if you want to try uncompressed PNG files, upgrade :laugh:
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