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MAME Movie Maker released
Silver:
--- Quote from: vibez on January 28, 2005, 07:24:18 am ---I'm getting a 'error creating directsound: 887800a' message. any ideas what this for?
--- End quote ---
Is this an error from mame or virtualdub?
can you run the game normally with mame? (just type 'mame romname' at the command line)
Buddabing:
--- Quote from: vibez on January 28, 2005, 04:43:19 am ---how do you make listgen create the makemovies.bat. All I'm getting is a listxml.txt & output.txt
--- End quote ---
Edit your listgen.ini file so that you have:
frontend moviebatch
output makemovies.bat
Or:
listgen -frontend moviebatch -output makemovies.bat
You must have a filter.sql and the mamepath field in listgen.ini must be valid.
For your sound issue, try -movieaudio 0 and see if that makes any difference.
That 'error creating directsound' error is a MAME error.
HTH,
Buddabing
Lilwolf:
Ok, this is probably a pretty stupid question / suggestion.
but wouldn't it be easier to scrap the loop detection and add a key for start / stop... Then record all new changes to a file......
Then have a setting to import new save files...
IE, everyone who uses it does the start/stop to 100 games (an hour)... get 20 people doing it and you could have all games start / stop time / frame... And then just do it...
I think the loop detection is pretty !@# sweet... but the number of exceptions also seem pretty high...
Buddabing:
--- Quote from: Lilwolf on January 28, 2005, 01:49:20 pm ---Ok, this is probably a pretty stupid question / suggestion.
but wouldn't it be easier to scrap the loop detection and add a key for start / stop... Then record all new changes to a file......
Then have a setting to import new save files...
IE, everyone who uses it does the start/stop to 100 games (an hour)... get 20 people doing it and you could have all games start / stop time / frame... And then just do it...
I think the loop detection is pretty !@# sweet...
--- End quote ---
donnyj:
Great idea, I am willing to participate HEAVILY. I have another suggestion. Pick a desired frame # per game and it will save a "title" snap. The existing ones (for snap, title, etc.) seem terrible quality and several haven't been updated, so they just show the old non working screen (i.e. colorbars).
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separately:
Aquarush seems really odd to me....., the command line SAYS 640x480, but it displays and take snaps at 640x240. (Smashed) ???? If it is a mame problem, then a resize command needs to be added to virtual dub???
AWESOME PROJECT, I am working hard on my end breaking it and seeing how it works... Would GLADLY contribute within my realm of abilities (i.e., no programming)
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