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MAME Movie Maker released

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Silver:

--- Quote from: vibez on January 28, 2005, 07:24:18 am ---I'm getting a 'error creating directsound: 887800a' message. any ideas what this for?

--- End quote ---

Is this an error from mame or virtualdub?

can you run the game normally with mame? (just type 'mame romname' at the command line)

Buddabing:

--- Quote from: vibez on January 28, 2005, 04:43:19 am ---how do you make listgen create the makemovies.bat. All I'm getting is  a listxml.txt & output.txt

--- End quote ---

Edit your listgen.ini file so that you have:
frontend moviebatch
output makemovies.bat

Or:
listgen -frontend moviebatch -output makemovies.bat

You must have a filter.sql and the mamepath field in listgen.ini must be valid.

For your sound issue, try -movieaudio 0 and see if that makes any difference.

That 'error creating directsound' error is a MAME error.

HTH,
Buddabing

Lilwolf:
Ok, this is probably a pretty stupid question / suggestion.

but wouldn't it be easier to scrap the loop detection and add a key for start / stop... Then record all new changes to a file......

Then have a setting to import new save files...

IE, everyone who uses it does the start/stop to 100 games (an hour)... get 20 people doing it and you could have all games start / stop time / frame... And then just do it...

I think the loop detection is pretty !@# sweet...  but the number of exceptions also seem pretty high...

Buddabing:

--- Quote from: Lilwolf on January 28, 2005, 01:49:20 pm ---Ok, this is probably a pretty stupid question / suggestion.

but wouldn't it be easier to scrap the loop detection and add a key for start / stop... Then record all new changes to a file......

Then have a setting to import new save files...

IE, everyone who uses it does the start/stop to 100 games (an hour)... get 20 people doing it and you could have all games start / stop time / frame... And then just do it...

I think the loop detection is pretty !@# sweet...
--- End quote ---

donnyj:
Great idea, I am willing to participate HEAVILY.  I have another suggestion.  Pick a desired frame # per game and it will save a "title" snap.  The existing ones (for snap, title, etc.) seem terrible quality and several haven't been updated, so they just show the old non working screen (i.e. colorbars).

----

separately:

Aquarush seems really odd to me.....,  the command line SAYS 640x480, but it displays and take snaps at 640x240.  (Smashed) ????  If it is a mame problem, then a resize command needs to be added to virtual dub???


AWESOME PROJECT, I am working hard on my end breaking it and seeing how it works...  Would GLADLY contribute within my realm of abilities (i.e., no programming)

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