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MAME Movie Maker released

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BuZz880:
I have made 578 videos which total 2.24GB using Xvid.  I obviously have not been through them all; I know they are all successful but presumably a couple are just bios screens or something like that.

About 200 were from my favorites list; the remainder were a) lightgun games, b) trackball games c) 4 player games and d) newly added games (v.80 or better), only the new adds and a few favorites were clones.

The largest is toobin at 103.5MB
The smallest is gunfight at 107kb

There are 187 under 1MB in size.  There are 59 over 10MB.  I have not seen any but the smallest ones that are not good .. ie stuck on a bios screen or lousy intros with nothing more than a high score screen.  The latest version of Movie maker hammered through my list of failures on previous versions almost flawlessly and I think created a better product... better loop detection.

I have no plans of making anymore. 

Howard_Casto:
I noticed someone mentioned making the videos better quality...  while my personal collection is of a higher quality than the 3d arcade ones, I was aware of what my video card can handle. 

Keep in mind that video frames in any of the hardware accelerated front ends are treated as textures.  This means, unless your video card is good, the fe will choke if the vids are larger than 255 by 255. (actualy 256 by 256, but directx has this odd 1 pixel offset error so 255 is best) 

The compression isn't so important, but the size is.  Just keep that in mind. 

Also a question..... are the vids being captured in a square ratio?  It nearly doubles the efficiency upon playback if they are.  It's not a necessary step, but again, if your video card is older, doing so will greatly help speed.

Anyway... keep up the good work and be sure to let us know when it's ported to .90

Silver:

--- Quote from: Howard_Casto on January 13, 2005, 05:25:12 am ---
Keep in mind that video frames in any of the hardware accelerated front ends are treated as textures.  This means, unless your video card is good, the fe will choke if the vids are larger than 255 by 255. (actualy 256 by 256, but directx has this odd 1 pixel offset error so 255 is best) 

--- End quote ---

Are you talking about particular FEs? I've tried mamewah and it plays odd sized videos - 512x384, toobin for example, fine. (obviously shrunk to fit)


--- Quote ---Also a question..... are the vids being captured in a square ratio?  It nearly doubles the efficiency upon playback if they are.  It's not a necessary step, but again, if your video card is older, doing so will greatly help speed.

--- End quote ---

Currently everything is made at the resolution of the game in mame(ie the resolution of the generated pngs). There is a fix to insure the resolutions x and y are divisible by 2 as most codecs prefer this.
By square ratio do you mean of  1:1 for x and y (ie don't keep aspect of the game) or do you mean something like keeping each resolution a multiple of 16? (that I know a lot of MPEG based codecs are much more effecient at)

sWampy:
I did all the neogeo games last night, and they all seemed to work perfectly, except for the first few frames of a lot of them were the wiered green graphics screen from the bootup.

Buddabing:
I am satisfied with the stability of this utility. It's run for two days with no problems.

I have ported my build of MAME - it doesn't have a name per se -

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