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Spinner Problem
eyal8r:
ok- I'll give that a shot.
Also- when I do the Tab menu- and this is a dumb question here- is the spinned considered the 'paddle'? Or is it called something else? What do I type in to modify it? See- configuring Joysticks and buttons are the easy part- I can just type in on the keyboard what I want each to be. But a mouse or TB in the Tab Menu- I don't know what to type to tell it to recognize it.
Thank you guys!
D
u_rebelscum:
--- Quote from: eyal8r on December 15, 2004, 12:25:01 pm ---Also- when I do the Tab menu- and this is a dumb question here- is the spinned considered the 'paddle'? Or is it called something else?
--- End quote ---
If you mean the arcade spinner, mame calls it "Dial".
If you mean your spinner, mame calls it mouse # ? axis.
--- Quote ---What do I type in to modify it? See- configuring Joysticks and buttons are the easy part- I can just type in on the keyboard what I want each to be. But a mouse or TB in the Tab Menu- I don't know what to type to tell it to recognize it.
--- End quote ---
Analog+:
tab, "mouse controls" instead of "Input (this game)" (need either switchablemice or switchableaxes enabled), enter, up/down to scroll through selection.
Official mame, post 0.84:
tab, Input, go to an analog input, enter, spin. After that doesn't work, repeat enter, spin until it does, or use the ctrlr cfg file.
eyal8r:
u-rebel-
I cannot thank you enough for all your help, and your programming for Analog+.
I still cannot get it to recognize the spinners. Let me ask you this- when I'm just in XP navigating around, both TBs control 1 mouse pointer. I try spinning the spinners at that point, and nothing happens. Before you even get into Mame, should the SPINNERS work while operating in XP as is? Or, will they only show movement once you get into Mame?
If they're not working in XP, and are supposed to, that could explain the 1st problem.
Thanks for your help- I really appreciate it!
D
u_rebelscum:
--- Quote from: eyal8r on December 16, 2004, 09:39:10 pm ---If they're not working in XP, and are supposed to, that could explain the 1st problem.
--- End quote ---
Yes, the spinners need to be seen in windows for them to work in mame or mameAnalog+.
Note on the optipac (IIRC), the trackballs need to be NOT moved for 3 seconds before the spinners can take over, and once the spinners have control they need to not be moved for 3 seconds before TBs get control. (Actually, each player is individual)
eyal8r:
ok- that could be the problem- something's wrong with either the OptiPac, wiring, or the spinner sensors themselves. Let me go check on that stuff and see if I can figure anything out.
Thanks
D
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