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Show me a control panel that...
dumblemort:
I'm in the same boat....so the optical rotary controls can be used as 4-way, 8-way and rotary joysticks....sounds too good to be true but would be great!! My question...can mame handle 4 rotary joysticks? Are there enough inputs etc...
--- Quote from: neuromancer on November 19, 2004, 02:04:12 pm ---Am I missing something?
If you use optical rotary controls for your sticks you get everything you want.
The only thing you need to do is make sure your sticks aren't too far apart, or else the robotron type games get hard to play.
Bob
--- End quote ---
shmokes:
:) Hey thanks.
I'll write it all up. I've been having a really difficult time getting it all done inbetween a torture school and work schedule. There's a small possibility that I will be able to complete it during Christmas break, but probably not. I can still basically only work on it during the weekend, cos I'm building at work out in a big garage. Believe it or not nobody know, after a full year. I think they see all the materials and probably wonder what they are, but just assume that someone is doing something official.
You can imagine how thoroughly I have to clean up when I'm done.
p.s. If you think aluminum laminate is something, wait till you see the brushed aluminum t-molding. ;)
shmokes:
--- Quote from: dumblemort on November 20, 2004, 09:58:46 am ---I'm in the same boat....so the optical rotary controls can be used as 4-way, 8-way and rotary joysticks....sounds too good to be true but would be great!! My question...can mame handle 4 rotary joysticks? Are there enough inputs etc...
--- End quote ---
No. It's just an 8-way stick. I mean, it can be used as a 4-way, but it won't feel like a 4-way. But JCKnife didn't mention anything about having a true 4-way on his panel. If he wanted one he could use my layout and substitue one or both of the top-fire sticks for one of RandyT's Omni-stik Prodigies. They can be switched between true 8-way and 4-way action.
By the way, if you are looking to recreate Ikari Warriors you do not want to go with an optical rotary stick. Those sticks have a smooth spinning motion, like the volume knob on a stereo. The mechanical rotary clicks into place in 12 or 13 distinct positions as you spin it, just like the original Ikari Warriars sticks. To use them you either have to get a keyboard encoder with places to plug them in (the MK64 is the only one I know of) or you can use an Ipac or Keywiz in combination with Druin's Interface. An optical rotary stick can be plugged into an Optipac.
telengard:
--- Quote from: JCKnife on November 19, 2004, 01:45:39 pm ---Hi all. I'm fairly new around here but I've decided to build a cab so I'm going to be around for a while. I've bought the Project Arcade book and I'm getting some ideas together.
I'm thinking right now that I'll have to use swapable controls to achieve what I want to play, but maybe someone can show me a single panel that can...
1. Play 2-player fighting games (using 6 buttons each)
2. Play 2-player "Ikari Warrior" style games using a rotating stick, and
3. Play 2-player Smash TV and Total Carnage, using dual joysticks per player.
...and of course still have a trakball. I'm not convinced I need a spinner, but then again I've never had one so I don't know what I'm missing.
Any advice appreciated. Thanks.
--- End quote ---
You could always go with a swappable, or even better, a modular setup. Then you can have just about anything you want. I did this and am *very* happy with it. It's more work to build but worth it for the flexibility.
As for the spinner, lots of fun games use it, but not a lot compared to joysticks/buttons:
Tempest
Warlords
Arkanoid
Tron/DOT
Breakout
Tac/Scan
Star Trek
I like the older games myself so a spinner was mandatory. :)
Also I guess some people use them for a low tech steering wheel which opens up probably a few dozen more games.
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