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Spinner or Trackball??

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hunky_artist:
is velcro strong enough to withstand the pulling and pushing on joysticks? that's an interesting option I hadn't thought of really..

(sorry, didnt mean to highjack the thread, you can answer in pm if you want) :)

Bgnome:

--- Quote from: Minwah on September 09, 2004, 08:02:12 am ---
--- Quote from: paigeoliver on September 09, 2004, 07:34:32 am ---If you only get one, then get trackball, as a trackball makes an a passable spinner, but nothing can replace a trackball.

--- End quote ---

What he said.  Definately.

--- End quote ---

i dont know..  i have seen some guys with mad crazy etch-a-sketch skillz that may be able to pull off a dual spinner setup.. ;)

juggernaut:
yeah the velcro is really strong...i have it going up the "rails" of my cabinet where the cp sits(its a main event cab) the pieces are each 1/2" wide by 13  1/4" long. the only time it budged a little was when my friends 3 year old son was hanging from the steering wheel...and it didnt move that much.  ive had no problems with it moving when i play, and theres times i can really lean into a joystick...like when i play tron.

Stingray:
Tempest is a must play in my book so I could not do without my spinner. I know you can play it with a trackball, but it really isn't the same (at least in my opinion). Having said that, I have both.

-S

NoOne=NBA=:
I tried velcro, and wasn't happy with it.

It held OK, but wasn't ideal.
(It didn't let go under normal play, but you could MAKE it let go by pulling the stick too hard).
The reason I didn't like it was that it allowed some wiggle on my modules from the hook part wiggling around on the loop part, so I stuck with a bolt-on system.

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