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CP Layout rev. 2 (feedback please)
pointdablame:
You can definitely get rid of some of that space between the edge and the joysticks. My Xmen cab has like 2" or 3" tops between the edge and the joysticks and there is NO problem at all playing it comfortably. You aren't resting your whole forearm on there ;)
I would also make the 2p joystick a top fire unless you REALLY need 2 4way sticks. It would really unclutter the CP. I wouldn't move the spinner in front of the trackball as suggested if you ever play Golden Tee or any TB game that requires a bit of a smack of the trackball.
Sylentwulf:
I would ditch the trackball buttons (my biggest regret on my cp is that I have them) and widen the CP, I don't think a CP looks right without 1"-3" overhang on the sides. I think my CP is just wide enough at 34" and a tiny bit too shallow at 14"
I also think your controls are set way too far back. Put them in the middle.
Just my 2 cents, as long as it's comfy for you.
Martoon:
The top-fire as the P2 joystick? I kind of like that idea. Unfortunately, I've already bought all three joysticks. I initially got the two T-Stiks, then realized I would want a top-fire for some games, so I ordered the TopFire from GroovyGameGear (my wife just now called and said it came in the mail). I suppose I could always sell a T-Stik, or keep it around for future use. My only concern is if the TopFire has too different of a feel to it, it will take some adjustment when you play as player 2, and feel strange in two-joystick games like Crazy Climber. I'll see what I think once I have the TopFire in my hands.
I probably will pull the joysticks and their buttons down a couple inches.
I definitely won't swap the spinner and trackball. As much as I love spinner games (I'm a Tempest junkie), I wouldn't want my trackball that far back behind everything.
I kind of like the mouse buttons where they are, but I may consider moving them, just because it would let me pull the spinner down a little to make it more accessible. I don't like the idea of losing the mouse buttons altogether, because I will be running some PC games, so I want to retain mouse functionality.
I don't think I'll make the panel any wider. I'm trying to keep this thing as space efficient as possible.
Thanks for the tips, guys. Keep 'em coming if you have more. I know panel layout is a matter of personal preference, but this is my first panel and I want to avoid as many post-construction regrets as possible.
DougHillman:
Pull P1 & P2 sticks+buttons down. The trackball, spinner, & top fire as well. Put the mouse buttons over above P1 (awkward to get your other hand above the trackball to operate the buttons while you're using the track).
What are your 2 admin buttons? If Pause is one of them, make sure they're placed in the top middle so they're easily reachable by both players.
D
Martoon:
Pulling the trackball down isn't an option. Because of the rounded corners, the bottom board of the CP box needs to be in a couple inches, which means there's already almost no clearance between it and the trackball case. I think maybe people don't realize how small this panel is, since there's nothing in the photo for scale. It's only 28" by 16".
But I think I will put the mouse buttons elsewhere as suggested, which will let me pull the spinner down a bit. And I'll pull everything else down a little, too.
If there's a place in the center for the admin buttons, I'll put them there, otherwise I'm not going to worry about having them over by Player 1 (if Player 2 needs the game paused, I'm sure Player 1 will oblige).
Oh, and I got to handle the FireTop I got from GGG. It's a much different feel than the T-Stik (slightly longer throw, much lighter switch action). We're going to leave all three sticks in the panel. I think the FireTop will work better for certain games.
Thanks again for the feedback.
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