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What games will I NOT be able to play with a PII 733?

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RayB:
Why exactly do games become slower with additional releases of MAME? It really doesn't make sense to me. The code should be getting more and more optimized, not more and more bloated and slow. Why is this so?

GameDork:

--- Quote from: RayB on August 15, 2004, 10:36:18 pm ---Why exactly do games become slower with additional releases of MAME? It really doesn't make sense to me. The code should be getting more and more optimized, not more and more bloated and slow. Why is this so?


--- End quote ---

Yeah, I was wondering the same thing...........

whammoed:
It is my understanding that the code changes to have more accurate emulation, with no "tricks" or anything to get it to run faster.  Sometimes more accurate means it also needs more processing power.  I could be wrong.

bryan1945:
From mame.net's faq:

The software keeps adding more advanced hardware to emulate, at the expense of older hardware.

For the full explanation-  http://www.mame.net/mamefaq.html#m13



--- Quote from: RayB on August 15, 2004, 10:36:18 pm ---Why exactly do games become slower with additional releases of MAME? It really doesn't make sense to me. The code should be getting more and more optimized, not more and more bloated and slow. Why is this so?


--- End quote ---

DvMxDv:
Interesting...

I'm planning on using a PIII 800 for my Mame cab.  I tested the machine this weekend because of this thread.  Currently the machine only has 128MB of RAM.  I downloaded Mame32 .85 (I figured it would be the most bloated and slow for test purposes) and could run Mortal Kombat and SFII World at full speed on Windows98.  I haven't tried any of the hard drive games yet, so I don't know if they will be a problem.  I've got 512MB of PC133 that I'll be installing before it goes in the cab, and I'll also be altering the system.ini to boot GameLauncher as my shell rather than Windows.  Guess I'll see in a few weeks how it all works out.

Dave

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