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multiple spinners on cocktail
btoddkelley:
I built a cocktail that has the two normal control panels as well as a side panel. I have trackballs and spinners on all three panels. I am using an optipac, however this set up will leave me one axis short. (3 trackballs at 2 axis each and 3 spinners will total 7 axis.) The optipac supports 6.
I have built cabs like this before and used a small toggle to switch between player one's spinner on the side and end panels. I really do not like this approach. I was wondering if any of you had any ideas to eliminate the switch.
Thanks
Todd
NoOne=NBA=:
Ummm.......3*2=6, and 3*1=3.
That's NINE.
You're going to fill the Opti-pac with the trackballs alone.
The switch method is the easiest approach.
You could add a couple mouse hacks to this, but I don't see any reason to when you can just switch controls on the interface you've got.
sirwoogie:
NoOne is right, that is 9. Instead of a workaround, why not just buy another optipac?
NoOne=NBA=:
I knew that 16 years of school I had would come in handy some day.
btoddkelley:
M.A. in economics and i cannot do basic math! Yes, 9 axis. The optipac has 8 axis inputs so i only need one more.
Thanks
Todd
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