Main > Main Forum

My serial LCD for displaying directions

<< < (20/39) > >>

maraxle:

--- Quote from: BobBorakovitz on April 28, 2004, 01:01:30 am ---if you turn the contrast level all the way up, you see the black boxes, too?
--- End quote ---
Yes.  I leave mine at about 50-60% to the right, and it shows up fine without any boxes.  Anything above that and I start seeing the outlines.  At 100% they are solid.

BobBorakovitz:
ok, i just wanted to say that i got it working the other night, it was a problem with the serial or com ports on this computer.  I changed computers, and it worked beautifully.

thanx for all the help, and how're those programs coming along, everyone?

Industen:




I'm going to change the font and using the second image format because it just looks better. I'll post more pics later.

All that's left is mounting and a ton of re-editing MAME pictures. Nice idea whoever suggested it  ;D

Minwah:

--- Quote from: Industen on April 29, 2004, 10:38:30 pm ---I'm going to change the font and using the second image format because it just looks better. I'll post more pics later.

All that's left is mounting and a ton of re-editing MAME pictures. Nice idea whoever suggested it  ;D

--- End quote ---

That's pretty damn cool :)  How d'ya do it?

Industen:
The image is 240 X 160 and contains 256 color. It takes a while to create one but you get the hang of it after time. You can also create a slideshow of pictures if you wanted. You could have the game screen then delay to a control screen. The sky is the limit.

1. You edit a MAME picture then add your button assignments.

2. Create a GBA ROM of the picture

3. Connect your GBA to your computer

4. Link that ROM picture to the MAME ROM you are launching with a little programming.

Then viola you now have a simple way to use an $80 GBA SP. Looks much better in person. Probably going to put it between my speakers...maybe when the panel ends and the monitor begins.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version