Main > Main Forum

My serial LCD for displaying directions

<< < (5/39) > >>

Tiger-Heli:

--- Quote from: maraxle on April 06, 2004, 01:33:39 pm ---
--- Quote from: Tiger-Heli on April 06, 2004, 08:11:38 am ---Neat project.  Not to be a pain, but is there any chance you could post the text files for the games that were NOT in controls.dat.  The people building the controls.dat file might be able to tell what the actual labels said and this would save repeating your steps of playing the game and guessing what the button does . . .

--- End quote ---
Unfortunately, in a bunch of games I am remapping the buttons so they "feel" better on my particular control panel.  That would make my text files pretty much useless to anyone else.  The LCD file generator program uses controls.dat as a resource, but isn't much help in adding to the project, at least in its current state.

--- End quote ---
Ok then, thanks for sharing the project with us.  It looks pretty cool.

Edgedamage:
Very cool project. Also someone could make a little circuit board that lights up the buttons that each different game uses. But still very cool project keeps you from hearing "Ugh how's this game work?"

Tiger-Heli:

--- Quote from: Edgedamage on April 06, 2004, 01:58:30 pm ---Very cool project. Also someone could make a little circuit board that lights up the buttons that each different game uses. But still very cool project keeps you from hearing "Ugh how's this game work?"

--- End quote ---
DinoRoger was working on the circuit board idea.

SirPoonga:

--- Quote from: maraxle on April 06, 2004, 01:33:39 pm ---
--- Quote from: Tiger-Heli on April 06, 2004, 08:11:38 am ---Neat project.  Not to be a pain, but is there any chance you could post the text files for the games that were NOT in controls.dat.  The people building the controls.dat file might be able to tell what the actual labels said and this would save repeating your steps of playing the game and guessing what the button does . . .

--- End quote ---
Unfortunately, in a bunch of games I am remapping the buttons so they "feel" better on my particular control panel.  That would make my text files pretty much useless to anyone else.  The LCD file generator program uses controls.dat as a resource, but isn't much help in adding to the project, at least in its current state.

--- End quote ---

What he said.  Controls.dat, like mame, is about accuracy.  Accurately displaying the labels used on the arcade cabinet and what controls the game used.

JoeB:
I wanted to do something similar to.. so congrats!

Couple of questions:

- How does the screen look like when the light is just coming from the arcade monitor? Have you considered getting the LCD backlit ?  What would such an LCD run?

- The install process should be the most difficult thing to do.  Most people have 3/4" MDF as their control pannel + something on top of that.  How would you integrate it to the point where it doesn't look wierd?  Any ideas from anyone?

Maybe since the CP from the top, put the LCD in, and make a nicer cover for it?  What about the inivisble look? That should be even more difficult to do.

Hmmm.. install in ontop with the marquee?

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version