Main > Main Forum

Button mapping help please

<< < (2/2)

Apollo:
You are kidding me? All that just to make player 2 low kick work? Wow. Who would have thought?

krick:
I know.  Like Andy from Ultimarc said, the MAME devs need to have some pressure applied so they add default assignments for P2 buttons 5 & 6.

As for the MK specific re-assignments, I'm currently arguing that the current button assignment in the MK/MK2/MK3 driver is incorrect.   The MK2 board actually supports 6 button inputs even though the control factory control panel only has 5 buttons.  This was done because MK2 was often sold as a kit to convert Street Fighter 2 machines that have 6 buttons.  So buttons 2 & 5 in a capcom 6 button layout end up being "block" buttons.

Navigation

[0] Message Index

[*] Previous page

Go to full version