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Skip Startup Frames reborn as MAME Plugin
Jakobud:
Maybe some of the older folks around here remember the cool Skip Startup Frames patch that was floating around back in ~2004 and made it into some long-forgotten MAME forks.
I recently recreated it as a MAME Plugin:
https://github.com/Jakobud/skipstartupframes
Just install it in MAME, enable it and MAME will automatically skip the startup sequences for your roms.
MAME 0.253 or newer required.
PL1:
Nice plugin, Jakobud. :cheers:
It ran well with many of the games I tried in MAME 0.262 using MAME's UI.
The plugin is a little flaky with Defender and Stargate.
- Occasionally the game reports a RAM error on startup, but hitting F3 (reset) always clears it.
- I have the "defenderlr" plugin in the .ini for those games so I added skipstartupframes in the game .inis as well.
--- Code: ---plugin defenderlr
plugin skipstartupframes
--- End code ---
One game that completely blows up with this plugin is S.T.U.N. Runner. (stunrun)
- Running it from MAME's UI, it spams the attached error message message in an endless loop, drops out of fullscreen, and the game runs muted and fast-forward.
- Running it from command line, it does the same except it does not drop out of fullscreen.
- Tried to disable the plugin by putting this in stunrun.ini, but it had no effect.
--- Code: ---noplugin skipstartupframes
--- End code ---
- The good news is that you can disable the plugin by either deleting the game's entry in the ssf.txt file or launching the game from the command line using "-noplugin" to disable the plugin.
--- Code: ---mame stunrun -noplugin skipstartupframes
--- End code ---
Scott
Jakobud:
Thanks for the report. I will look into that. I was wondering if any issues would happen with games with multiple screens but I don't think Stunrunner has any type of weird screen setup. Thanks,
Jakobud:
Fixed: https://github.com/Jakobud/skipstartupframes/releases
On a side note it seems like the ssf.txt frames for stun runner are WAY too high
PL1:
When people submit entries, should the frames skipped only cover the bootup items like RAM checks that aren't part of the attract mode cycle, or should it also skip company logos, region code screens, FBI message screens, etc. so it goes straight to the title screen or eye-catching attract mode animation?
- For example, the current setting "macross,104" shows the Banpresto logo for four seconds before the eye-catching animation kicks in and Kono e Tako shows two company logos before it gets to the title screen. The logos are part of the attract mode cycle for these games.
--- Quote from: Jakobud on November 13, 2024, 02:30:32 am ---Fixed: https://github.com/Jakobud/skipstartupframes/releases
On a side note it seems like the ssf.txt frames for stun runner are WAY too high
--- End quote ---
S.T.U.N. Runner is confirmed working. :cheers:
- The setting is indeed WAY too high -- it should be 180.
There are lots of other values that look insanely high like Dangerous Seed "dangseed,10510". :o
Some entries have a negative number like Seibu Cup Soccer "cupsoc,-1". :dizzy:
Bottom line: Looks like the whole list needs a sanity check.
The following submissions skip straight to the title screen or the beginning of the attract mode animation.
Updates:
Cyber Sled - cybsled,360
Eco Fighters - ecofghtr,1000
Ikari Warriors - ikari,350
Ms. Pac-Man - mspacman,294
Pole Position - polepos,372
Prop Cycle - propcycl,20
S.T.U.N. Runner - stunrun,180
Warlords - warlords,0
New entries:
Kono e Tako - konotako,535
Omega (Nihon) - omega,40
Polygonet Commanders - plygonet,1710
Shooting Gallery - shootgal,52
Scott
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