There is also usually an original emulated service (F2) menu that the wheel and pedals need calibrated in. Analog control games aren't like plain joystick games where you can just plug in the controller and play the games, at least not without the controls sucking.
yes but in this case it happens with all the other emulated games. see, if i choose this in the windows settings of the wheel
where every axis is separated (as suggested on many guides), i can assign them separately on games like so
where one is called accellerator and the other brake, but if i do it like so, the accellerator will only get up to half of the actual speed of the car, even if i smash the pedal to the fullest (please note that in the test program in windows to calibrate etc, the pedals reach the full speed with no issues, so the problem must be in mame or other emulators).
If, on the other hand, I assign them as a unique axis, they won't be recognized as pedal 1 and 2 analog AT ALL, they are just not seen in the game when i press them. they only come up as these
and only if i choose INC (which i know is wrong and shouldn't be chosen). But if i do it this way, it works, in the sense that i keep pressed the pedal and will slowly reach up the full speed of the car. of course if i leave the foot off the accellerator will keep on accelerate for a while
So this doesn't seems one the issue that can be solved from the typical f2 menu, considering that when i was playing with a joypad, the triggers already reached full speed without having toi calibrate anything on the test menu of the games themselves