Software Support > GroovyMAME
GroovyMAME 0.287 - Switchres 2.22b
schmerzkaufen:
Alright thanks for the additional details.
Guess ppl who are on intel/nvidia gpus with fixed sync & modes better stick to Legacy 0.227 until you take a decision on the matter then.
automatic lcd preset > haven't had time to experience that yet, because both my old desktop pc, and the new (WIP), are still not ready.
But I'll let you know what I think about it later, if that works fine or if I meet issues, whatever.
PS: when will you talk about that mysterious 'emusync' thing you guys seem to be working on for the future ?
EDIT: damn, really it's too bad that the branded Groovy triplebuffer's missing now, I felt it today as I'm still without a full/flexible/AMD setup for a while. So I had no choice but to go back to Legacy 0.227
As an nVidia & Intel user w/ a normal flat panel you're really left behind the moment you play these way off-60Hz games, Groovy feels incomplete without it.
I really hope you'll think it over or have an alternative to it some day, and not leave it at that which would be a shame. Im being redundant but heh, it's important.
tom5151:
Thanks @Calamity :applaud:
@b4nd1t0 Do you plan to build a nonag version as usual ?
MrMikeZH:
Now thats so great you implemented this finally :applaud: :notworthy:
The 1pix granularity was possible back to the radeon 7000 for sure. Before groovy there was cabmame, that was around 2008 or even earlier. Sailorsat is the woman who made cabmame and she did also a modeline editig tool which i can distribute for nostalgia reason, had used it back then in 2008.
Now there is only the info missing on how to set the refresh rate to 30 or 60hz aka 1 or 2 fields per frame.
--- Quote from: Calamity on February 05, 2021, 08:11:05 am ---Hi Pakoman,
--- Quote from: pakoman on February 04, 2021, 08:56:17 am ---This is a good one, how comes 8-pixels blocks are not required anymore? (if it is long to explain, just don't bother, I don't want to waste your time here)
--- End quote ---
My tests back in 2007 with the old radeons showed that 8-pixel blocks were needed. This was probably a legacy feature from old VGA registers. Then some time ago, the user MrMikeZH pointed that pixel granularity worked for him, so I tried here and it seems to work on my current cards too both in Windows and Linux. Probably older cards don't support this feature, that's why -pixel_precision is optional. Setting it to 0 brings old 8-pixel granularity back.
So after all we might have used this much before, I just assumed it wasn't possible.
--- End quote ---
b4nd1t0:
--- Quote from: tom5151 on March 20, 2021, 03:16:35 pm ---Thanks @Calamity :applaud:
@b4nd1t0 Do you plan to build a nonag version as usual ?
--- End quote ---
arcade only is available
tom5151:
--- Quote from: b4nd1t0 on March 21, 2021, 05:00:20 pm ---
--- Quote from: tom5151 on March 20, 2021, 03:16:35 pm ---Thanks @Calamity :applaud:
@b4nd1t0 Do you plan to build a nonag version as usual ?
--- End quote ---
arcade only is available
--- End quote ---
Thanks @b4nd1t0 :cheers:
But in your 229 folder there is an archive with in its name "228" and which contains a linux binary.
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