Software Support > GroovyMAME

GroovyMAME 0.283 - Switchres 2.21f

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SuperMagoAlex:

--- Quote from: Calamity on February 10, 2021, 04:39:20 am ---@SuperMagoAlex,

You need specific configuration in mame.ini to correctly map each display, please share your mame.ini and a log and I'll be able to help.

--- End quote ---

Hi, here you are log and ini files.

Thanks for you help :)

Calamity:
@SuperMagoAlex,

Your problem with vertical games at accelerated speed is clearly caused by the waitvsync 0 line in your vertical.ini file. This prevents autosync from working, because vertical.ini has higher priority than mame.ini. So I'd just remove the whole "# OSD VIDEO OPTIONS" block. Besides, I'd say you need to add either autoror 1 or autorol 1 to vertical.ini for correct orientation.

With regards to the waves in the background with horizontal games, I can't see anything wrong in your configuration or logs.

SuperMagoAlex:
@Calamity

Thanks for the info, vertical games runs fine now.

I noticed that turning off one of the two monitors, the wave interference disappears, so when I play vertical games I have to turn off the horizontal monitor and vice versa.

Robbbert:
If the monitors are close to each other, and they are CRTs, the magnetic field from one can interfere with an adjacent monitor.

Torkyo:
Hi Calamity,
thanks for this huge update.

I've got a question: I got an Hantarex polo star 28", I'm used to play vertical games rotated. Often such games go 25 or 31KHz with perfect timing and resolution thanks to its three frequencies feature.
I realised that after the switcher update (GM 0.228), vertical games, seems less defined. it is like a sort vague "super scale".
I compared the GM old and new for a specific game and I realised that the super resolution used are precisely the same. resolution and timing are the same. so apparently I think I should have the same visual outcome.
If it can help I can provide my GM ini for 0.225 and the last 0.228. as soon as I can.
BtW i tried to switch off the new feature "granularity" as it seemed pertinent to the problem so I did a try but it didn't help.
Have you got any idea about this issue?
thanks

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