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CRT Emudriver - Non emulated compatible games

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retrogamer123:
I have no crt emudriver setup on a crt atm to test this, but I think you can use dgvoodoo2 to bring much stuff down to 320x240.
Its not only a wrapper for glide anymore but also wraps directx8 and directx9 calls which should cover a lot of games.
You can freely select the rendering output resolution by choosing from the resolutions that are available as your desktop resolutions. Idk, maybe it will also work with super res?

You can also force windowed mode.

A year or two ago I had a crt running and ran infinos gaiden in windowed mode (640x480) (not with dgvoodoo2) and native desktop res in 320x240
I used borderless gaming to do the scaling to 320x240 for me.

psakhis:
@Retrogamer123, very interesting! I didn't know about this program. I tried in my modern desktop PC an old game (Hercules win95 version) and it has worked nice with 320x240 native resolution!

3dfx games are compatible according to the author too. I will try older games with CRT Emudriver + dgvoodoo2!!

Very good contribution  :applaud:

(*) Infinos Gaiden runs very well on CRTEmudriver at 320x240@60 in fullscreen mode.

Foxhole:

--- Quote from: retrogamer123 on February 23, 2020, 02:25:42 am ---I have no crt emudriver setup on a crt atm to test this, but I think you can use dgvoodoo2 to bring much stuff down to 320x240.
Its not only a wrapper for glide anymore but also wraps directx8 and directx9 calls which should cover a lot of games.
You can freely select the rendering output resolution by choosing from the resolutions that are available as your desktop resolutions. Idk, maybe it will also work with super res?

You can also force windowed mode.

A year or two ago I had a crt running and ran infinos gaiden in windowed mode (640x480) (not with dgvoodoo2) and native desktop res in 320x240
I used borderless gaming to do the scaling to 320x240 for me.

--- End quote ---
Dgvoodoo is a great tool, though i usually use it to enhance the graphics on old 3d games, sonic adventure and etc, it definitely makes a ton of difference, especially in old 3d jaggy games.
As for infinos Gaiden, if you set the game to full screen and set the desktop res to 320x240 before launching, it will run in its native resolution of 320x240, no tools required.

Sociopathos:

--- Quote from: retrogamer123 on February 23, 2020, 02:25:42 am ---I have no crt emudriver setup on a crt atm to test this, but I think you can use dgvoodoo2 to bring much stuff down to 320x240.
Its not only a wrapper for glide anymore but also wraps directx8 and directx9 calls which should cover a lot of games.
You can freely select the rendering output resolution by choosing from the resolutions that are available as your desktop resolutions. Idk, maybe it will also work with super res?

You can also force windowed mode.

A year or two ago I had a crt running and ran infinos gaiden in windowed mode (640x480) (not with dgvoodoo2) and native desktop res in 320x240
I used borderless gaming to do the scaling to 320x240 for me.

--- End quote ---


Thank you very much for this. Now I can play the Windows Mortal Kombat Trilogy in 240p.  :applaud:

Foxhole:
MiniDoom = 480x270, it runs 45 Fps and doesn't have a vsync option, the lack of vsync is too noticeable, unfortunately :\
MiniDoom2 = 480x310, also 45 Fps with no vsync.
Good games actually, very unfortunate about the vsync.

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