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[4/1/2024] -Pi4/5 Support Incoming -Major League SkeeBall -- SkeeBall Controller
JRS:
--- Quote from: nipsmg on September 28, 2022, 11:30:18 am ---
--- Quote from: Rapidflipper on September 15, 2022, 09:51:44 am ---Hello NIPSMG,
The software is excellent, and my family particularly enjoys the Zapp game. I’d love to customize the sounds a bit. For the Classic game, I noticed there are scoring sound clips for each value but they aren’t used in the game. Am I able to turn those on somehow?
I took a demo video to show a friend, and sharing here so you can see my setup. I also want to do some cool things with lighting. Thanking addressable LED strips that react when you score.
https://imgur.com/a/gE2qExq
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Addressible LED lighting has been a plan for some time now. I have already prototyped the hardware using an ESP32 and some custom arduino code along with the .net serial interface to control it. I just don't have the time to add it.
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nipsmg, I was wondering if you ever ended up implementing the lighting you mentioned. I used an Arduino Leonardo to read the inputs for my machine and I have a few pins left that I could use to control LEDs. I was hoping some game info is or could be sent back on the USB. Even just knowing if a game was active or idle would go a long way to adding lighting affects or controlling the ball release solinoid.
Bulliesrevival:
nipsmg I just came across this forum and your post, while searching for a way to replace failing skeeball machine component with modern technology. I have an old 70's skeeball machine and it no longer keeps score. I was thinking this might be a great project for me to do. My machine only have 50-10 scoring though. And I have no clue where to start. Could you point me in the right direction?
Bulliesrevival:
--- Quote from: nipsmg on June 06, 2018, 03:49:14 pm --- Alpha SDK and guide ready for testers who want to try their hand at writing add-on games!!
I've made quite a few updates, including the ability to load plugins. As such, I started writing an E-Book for the SDK that's a walkthrough on making a SkeeBall game.
I'd love for someone to test drive the SDK and the E-Book thus far and give me some thoughts and feedback. It goes from setting up a dev environment through creating the add-on, registering it, and getting the game to a fully working state with full game logic and text -only output. I plan on finishing up the book and the new game over the next 2 weeks.
Note, the game is written in MonoGame, and will require knowledge of C# and a windows environment.
If anyone is interested, please PM me!
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Id love to learn how to do add on games and such. since my machine only has 10-50 and does not have 100 id love to try and modify these other games to work with 10-50. Iv sent you a PM let me know if these things are still up and running and available.
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