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Author Topic: Tempest and rotating monitor  (Read 11748 times)

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raph

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Tempest and rotating monitor
« on: May 14, 2017, 02:12:45 pm »
All the vertical games I have tried seem to work fine... except Tempest. I just now got around to trying it after installing spinners in my CP. It launches rotated, but the monitor autorotation doesn't happen; it stays in landscape mode. I looked in mame.xml and compared it to Centipede, which works... both say "rotate=270" correctly.

There is no tempest.ini nor centipede.ini.

Any idea why mrotate isn't catching it and telling the monitor to rotate?

raph

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Re: Tempest and rotating monitor
« Reply #1 on: May 14, 2017, 03:13:42 pm »
Found another -- Sinistar.

DaOld Man

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Re: Tempest and rotating monitor
« Reply #2 on: May 14, 2017, 09:24:54 pm »
What front end are you using? The command to rotate comes from the frontend.

raph

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Re: Tempest and rotating monitor
« Reply #3 on: May 15, 2017, 01:31:05 pm »
I'm using Mala, plus your plugin.

DaOld Man

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Re: Tempest and rotating monitor
« Reply #4 on: May 15, 2017, 07:42:21 pm »
So, you are saying the monitor is physically turning, but the display is not? What version of mrotate do you have?

BadMouth

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Re: Tempest and rotating monitor
« Reply #5 on: May 15, 2017, 09:30:08 pm »
Has the XML changed since the Mala "all games" list was generated?  If so, the all games list needs rebuilt.  After that, the problem games will need to be deleted from any other lists and added back from the updated all games list.

There is a tool somewhere in the Mala subforum to covert the Mala game list to a text file and back again.  Might figure something out (or fix the issue) by having a look at what's in the MLG file.

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raph

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Re: Tempest and rotating monitor
« Reply #6 on: May 15, 2017, 10:37:29 pm »
So, you are saying the monitor is physically turning, but the display is not? What version of mrotate do you have?

The other way around. The game is in portrait mode, as specified in MAME. The monitor is not physically rotating when the game is launched. It DOES rotate for all other portrait games I have tried -- Centipede, Raiden, etc.

raph

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Re: Tempest and rotating monitor
« Reply #7 on: May 15, 2017, 10:42:08 pm »
Has the XML changed since the Mala "all games" list was generated?  If so, the all games list needs rebuilt.  After that, the problem games will need to be deleted from any other lists and added back from the updated all games list.

There is a tool somewhere in the Mala subforum to covert the Mala game list to a text file and back again.  Might figure something out (or fix the issue) by having a look at what's in the MLG file.

Sent from my Life One X2 using Tapatalk

Yes, the XML changed! Good catch. And I did do the rebuild list step. But I didn't delete the games from the other lists and re-add. I bet that's what it is; I don't think I launched them from the All Games list.  :hissy:

Sigh. I am getting tempted to try a newer MAME (I am on 143b) and do the XML hacks that are around, just in order to have a fresh start. After five years of hacking on this cab, who knows what else is weird. I have so many backups of mame.xml and mame.ini at this point...

I'll go try your suggestion now, BadMouth. :) I'll report back on whether it did the trick!

I will say... Tempest and Arkanoid on spinners, Sinistar with analog... I am so happy with my CP upgrades...  :cheers:

raph

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Re: Tempest and rotating monitor
« Reply #8 on: May 16, 2017, 04:01:58 am »
That did the trick! Though it took a while to get a list back to the state I wanted (with merged info via ROMLister).  All good now though! Thanks Badmouth! :applaud:

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Re: Tempest and rotating monitor
« Reply #9 on: May 16, 2017, 08:21:30 pm »
I forgot about the XML file changing. Good catch Badmouth!!!  :cheers:
Im glad you got it fixed raph!