Software Support > GroovyMAME
CRT Emudriver 2.0 - Emulator compatibility list
Paradroid:
--- Quote from: pubjoe on September 18, 2018, 08:04:52 pm ---Could it possibly have supported 15k?!
--- End quote ---
Possibly! It seems that there were some rogue PC CRT monitors that supported 15 kHz back in the day. Guys on the CRT Collective Facebook group uncover them randomly every now and then.
Shame nobody has a list... would be a great alternative to PVMs.
pubjoe:
Damn. If only I knew then what I know now. Trinitron with a huge range support. That should have been a keeper. I gave it to a friend when I got a decent LCD... he ended up dumping it I think.
flybynight:
Would it be an idea or even possible to update the 1st post in the thread to say not only if the emulator works but also if it has full crt support for super resolutions? For example Demul works but only in 480i flicker.
Recapnation:
Do you use Demul for CV-1000? There's not another system which use sub-480 lines other than that (though it'd be nice if you could downsample some Atomiswave pieces, truth be told). Did you try it with those games?
Edit: Not sure now about NAOMI's SFZ3 Upper. That could well be low res-displayed too.
Anomaly682:
Hey guys I have a hopefully quick and easy question to ask. In my quest to build the ultimate arcade machine running a real arcade crt monitor @ 15k. I have spent a entire year trying to figure out how to run all systems pre 2000 to include the biggies like, SNES, Genesis , Nes, PS1, Ps2, xbox, n64 etc. At native resolutions and proper refresh rates etc on a arcade CRT using the Games EX front end. My work is near complete and i'll be doing a detailed video for my youtube channel shortly to share this rare knowledge for all to have. I'm currently running CRT emudriver 2.0 with an ATI HD 7970 card, very nice card and runs everything damm near. So my question is, has anyone got Demul to switch resolutions properly? Demul no matter what I set the resolution to within the emulator or config file will only output the desktop resolution which is 640x480i? This is perfect for most 3d based Dreamcast games but not so good for the 2d fighters. I'm trying to output 240p with Demul and I just can't figure it out. I've been reading through the forums for months and it appears some have figure this out but i see no real explanation or examples to illustrate this thus far? I know there is display changer software that may be able to assist Demul in the process but it's extremely complicated to set up( command line base). Any suggestions or feedback from anyone able to get Demul to output 240p or any other resolution for the matter besides desktop res would be so much appreciated. Thanks!!!!!
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