Software Support > GroovyMAME
CRT Emudriver 2.0 - Emulator compatibility list
Yardley:
See second post http://geedorah.com/eiusdemmodi/forum/viewtopic.php?id=295
filevans:
The direct draw hack isn't working for me, I put the 3 files from the ddhack.zip into my fusion folder and then fusion won't start at all, flashes up and immediately closes. I'm using windows 7 64bit home basic. I also have direct x 8 installed (needed by snes9x) fusion works without the direct draw DLL in its folder but won't go into full screen with low resolutions as other people report. So why is the DLL not working for me yet works for others?
Calamity:
--- Quote from: filevans on June 27, 2018, 04:40:35 am ---The direct draw hack isn't working for me, I put the 3 files from the ddhack.zip into my fusion folder and then fusion won't start at all, flashes up and immediately closes. I'm using windows 7 64bit home basic. I also have direct x 8 installed (needed by snes9x) fusion works without the direct draw DLL in its folder but won't go into full screen with low resolutions as other people report. So why is the DLL not working for me yet works for others?
--- End quote ---
Is it really working for others? I don't know. Issues were reported regarding mode switching (check first posts). It may also have to do with the video modes you have installed and what Kega is expecting to find, etc. Unfortunately Kega has not been updated for modern operating systems. You have working alternatives for Sega, like Mednafen (check the CRT mod by silmalik) and GroovyMAME itself.
filevans:
No. Everything you have written there is totally wrong. Lots of people said that using the ddraw.DLL made the resolution switching work. And the earlier posts about the resolution switching not working without using ddraw hack is exactly what I was experiencing, but when I use ddraw hack the emulator IMMEDIATELY CLOSES, no one has reported that! Go and read the posts on page 1! And also I already use mednafen for megadyrive, although it is a LOT more resource hungry than fusion, it does not support 32x nor mega-CD! So I need fusion for those as I have had no luck getting gens to run in native resolutions
Calamity:
--- Quote from: filevans on June 27, 2018, 09:04:13 am ---No. Everything you have written there is totally wrong. Lots of people said that using the ddraw.DLL made the resolution switching work. And the earlier posts about the resolution switching not working without using ddraw hack is exactly what I was experiencing, but when I use ddraw hack the emulator IMMEDIATELY CLOSES, no one has reported that! Go and read the posts on page 1! And also I already use mednafen for megadyrive, although it is a LOT more resource hungry than fusion, it does not support 32x nor mega-CD! So I need fusion for those as I have had no luck getting gens to run in native resolutions
--- End quote ---
No mate, read my post again. I'm almost sure the problem is Kega can't handle super resolutions, or you don't have it configured to do so, or whatever. Add some normal resolutions (e.g. 320x240) and try again.
And yes, with regards to anything that's ddraw-based, the sooner you find and alternative the better for all.
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