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Kickstarter project - Ultimate Mancave, need tips please

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yotsuya:

--- Quote from: ChadTower on September 23, 2014, 11:30:29 am ---
--- Quote from: yotsuya on September 23, 2014, 11:27:42 am ---Well, Clay's also working on a multi-vector board that would be a drop-in for Asteroids, so you could replace the thrust button with his on the CP. If I get the board (which I probably will), I'll get the button as well. Trust me, if that board comes out, there's a demand.

--- End quote ---


Not if Clay is selling that button alongside his board.

--- End quote ---

I didn't say the demand was for the OPs button... obviously someone buying Clay's board would get Clay's button.

But here's something- if one were to buy the OPs analog button, what encoder would one use with it?

dkersten:
wait, is this button "analog" in travel or in the force of the push.. The response to my question was that some games you could hit the button "harder" for, say, a harder kick.  I can press something softly and still bottom it out..  So which is it?  Or are we assuming that the software would recognize when it went from 5k to zero resistance in a shorter time frame that it was a harder push?  And what is the travel?  I mean, 5mm of travel for analog wouldn't exactly be "fine" control..

Malenko:

--- Quote from: dkersten on September 23, 2014, 11:34:07 am ---wait, is this button "analog" in travel or in the force of the push.. The response to my question was that some games you could hit the button "harder" for, say, a harder kick.  I can press something softly and still bottom it out..  So which is it?  Or are we assuming that the software would recognize when it went from 5k to zero resistance in a shorter time frame that it was a harder push?  And what is the travel?  I mean, 5mm of travel for analog wouldn't exactly be "fine" control..

--- End quote ---

Sounds like this guy doesnt know how to float and bottoms out. Bet you suck at defender. I can beat that game with my toes.

BadMouth:
If I had a spinner on my CP, I'd want the analog buttons as a substitute for pedals in driving games.

Malenko:

--- Quote from: BadMouth on September 23, 2014, 12:33:03 pm ---If I had a spinner on my CP, I'd want the analog buttons as a substitute for pedals in driving games.

--- End quote ---

Yeah when I saw "analog button" , first thing I thought of was that sweet little OutRun Bartop.

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