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Taking the plunge...
thewisteron:
I'll probably go full RGB so I can light it differently depending on the game.
Another question. I'm reading about the u-hid and I'm worried it can't handle 38 buttons, 4 u360s, a spinner and two light guns. I'm still not clear on all of the connections. I guess I should have figured that out before ordering :(
yotsuya:
--- Quote from: thewisteron on February 16, 2014, 09:16:49 pm ---I'll probably go full RGB so I can light it differently depending on the game.
Another question. I'm reading about the u-hid and I'm worried it can't handle 38 buttons, 4 u360s, a spinner and two light guns. I'm still not clear on all of the connections. I guess I should have figured that out before ordering :(
--- End quote ---
Your going to need multiple PACLED64s. A PACLED64 has 64 channels, sure, but RGB needs three channels PER BUTTON.
thewisteron:
Hmmm..maybe I'll only do full RGB for the Player buttons. That would be 22 buttons (7 for P1/P2, 4 for P3/P4). If each needs 3 channels, that would be 66. If I have 80 available between the Pac64/U-Hid, that would only leave 14 for the rest of the buttons and I need 16. I was planning on 2 pinball flipper buttons on each side and I was already thinking about bringing that down to 1 on each side which would give me exactly enough.
PL1:
--- Quote from: thewisteron on February 16, 2014, 09:23:22 pm ---If you have a moment, I'd love for you to take a look at my other thread so I can stop hijacking this thread.
--- End quote ---
I was just answering there because you asked there. ;D
Back to the questions in this thread.
The U-HID has some limits mentioned in these quotes from the U-HID LED page.
--- Quote ---Up to 16 connections can be defined as PC-Controlled LEDs.
--- End quote ---
That's only 5 RGB LEDs + 1 leftover channel.
--- Quote ---The limit of 16 LEDs applies to the board to stay within USB specificatons on current draw (500mA).
--- End quote ---
The UHID has no connector allowing you to supplement the USB power. (BTW, it would be limited to 100mA if it was plugged into an un-powered hub. :blah: )
If you wanted to keep the second set of pinball flippers, you could skip some channels. (i.e. only connect the red channel on the Lower Flipper, the blue channel on the Upper Flipper, and a green channel on the Ball Launch/Plunger button)
The flippers and plunger could only light up as that one color, but you'd still be able to control Stewie's mini playfield (Upper Flippers) on the Family Guy table and MagnaSave on Black Knight.
Scott
thewisteron:
I see. Ok, thanks yotsuya and PL1. I guess my last question (for now) from above is:
--- Quote from: thewisteron on February 16, 2014, 09:16:49 pm ---Another question. I'm reading about the u-hid and I'm worried it can't handle 38 buttons, 4 u360s, a spinner and two light guns. I'm still not clear on all of the connections. I guess I should have figured that out before ordering :(
--- End quote ---
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