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Castle Crashers Arcade Cabinet Specs?

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bimm25e:
Youd need 2 pcs to play 2 emulators simultaneously, but in cabinet 2 you could use a KVM to switch between Monitor 2 from cabinet 1 and the cab 2 pc, you would want the KVM to also route your buttons to the appropriate PC im assuming you have USB encoders, so use a usb KVM.  you'll have headaches with the gamepad deivces not always getting the same ID# but with some playing around and possibly xpadder you should be able to pull it off.  Sounds like a cool idae - 6 player XMEN would look badass if you had 2x CRT's...  or ---steaming pile of meadow muffin---, throw 3 of them together and get Darius going as intended.

Fursphere:
I have plenty of PCs laying around...   so a 2nd PC for the 2nd cabinet (when its in stand alone mode) would be simple. 

2nd Cabinet in slave mode...

Wire Monitor, USB encoder (A-Pac), and sound to KVM - "PC1" is PC in 1st Cabinet (2nd monitor output), "PC2" is 2nd Cabinet PC.   In theory, PC1's USB encoder (A-Pac would be online first, so it would be gamepad #1 and #2, then when you flip the KVM, it'll connect A-Pac #2 and should map to Gamepad 3 and 4.

Something like this:  http://www.iogear.com/product/GCS1102/
USB port 1 - A-Pac
USB port 2 - ???

Although I've never plugged a gamepad into a KVM - I'll have to test that.  I think it'll work - but warrants further research.

http://www.amazon.com/TRENDnet-2-Port-Switch-Audio-TK-204UK/dp/B00180H41O

That one is (much) cheaper, and has four USB inputs - states Keyboard, mouse and "other high speed USB devices" - so...   I'm guessing anything USB will work?  lol

----

I like the idea of dual-spanned monitors, but the bezel / gap in-between screens completely ruins it for me.  The only way to really make it work currently is with projectors - and that gets crazy.

Darius (Darius twin?) is a 3 screen game?  Or a 6 player game?  (or both?)

pbj:
X-men has already been rereleased on Xbox 360 and PS3, no need to emulate with two CRTs.

 :P

bimm25e:
The darius I play in MAME seems to be trying to utilize 3 screens - that one game is not really worth the effort though unless you have some other 3-screeners in mind you desprately want to play. You'd need a video card that will output to 3 monitors simultaneously too and I dont think those are cheap.
I would assume most USB KVM's are going to be a straight USB passthrough, unless you get one that is specifically labeled keyboard and mouse on the ports I bet you'll be okay switching through a KVM.


The 2 screens in an original xmen cabinet are mounted down in the cab and focused with mirrors to create the illusion of one giant screen, you could probably come up with something that would recreate that but you'd need the carepentry skills to mount everything down in the cabinets and angle the mirrors correctly.  You'd need to flip the screens L<>R too at that point but I think you have more than a few easy ways to handle that.

Would be a cool project, put up some pictures if you pull the trigger.

Fursphere:

--- Quote from: bimm25e on November 14, 2013, 02:52:38 pm ---The 2 screens in an original xmen cabinet are mounted down in the cab and focused with mirrors to create the illusion of one giant screen, you could probably come up with something that would recreate that but you'd need the carepentry skills to mount everything down in the cabinets and angle the mirrors correctly.  You'd need to flip the screens L<>R too at that point but I think you have more than a few easy ways to handle that.

Would be a cool project, put up some pictures if you pull the trigger.

--- End quote ---

If I did this - you'd have to ask yourself why you're just not using one huge screen inside (32" - 42" or something).  And technically, a lot of the big screens do picture in picture where it can do two streams side by side - so..  dual video card outputs, two inputs, picture in picture - and you've got your dual monitor X-Men recreation on one huge screen   :)

And even if there is a "GAP" between the two screens, you could probably use the Nvidia software (no idea about ATI) to correct this, moving the two images together where they're almost seamless. 

Although I'm not sure if this would be better than just having a single monitor instead??  Unless the emulation flat out requires two monitors to get that wide image.

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