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High Score Competition #126 Bosconian

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Comtek:
Previous winners:

#001 thru #099 - For list of winners for those competitions  please refer to this link
#100: Indiana Jones and the Temple of Doom: Winner - Gray_Area, Second - Tafoid
#101: Marvin's Maze: Winner - Kixfan, Second - Hammerfist
#102: Rally-X:  Winner - Tafoid, Second  djm858
#103: Lock 'N Chase:  Winner - Kixfan, Second - Jasonbar
#104: Space Fury: Winner - Gray_Area, Second - kixfan
#105: Pig Out: Winner - Kixfan, Second - Gray_Area
#106: Carnival: Winner - rick6668, Second - Kixfan
#107: Rastan: Winner - popsicle, Second - rick6668
#108: Peguin-Kun Wars Winner-dancawar, Second - Popsicle
#109: Blood Bros.* Winner - harveybirdman, Second - Jasonbar *scores reflect use of game features considered cheats
#110: Rabbit Punch: Winner - jasonbar, Second - mimic
#111: Alien Syndrome: Winner - mimic, Second Comtek
#112: Block Hole: Winner - Comtek, Second - idsane
#113: Pepper II: Winner - Comtek, Second - Kixfan
#114: Break Thru: Winner - jasonbar, Second - mimic
#115: Ninja Baseball Bat Man: Winner - mimic, Second - Tafoid
#116: Shao-lin's Road: Winner - mimic, Second - Kixfan
#117: Scramble: Winner - Kixfan, Second - jasonbar
#118: Lost Tomb: Winner: Jasonbar, Second: mimic
#119: Green Beret: Winner: LeapinLew, Second: popsicle
#120: Lady Killer: Winner: Comtek Second: Mimic
#121: Qix: Winner: Comtek Second: sorhp
#122: Halley's Comet: Winner: Jasonbar Second: Mimic
#123: Cyber-Lip: Winner: Jasonbar Second: epetti
#124: Lode Runner: Winner: JDFan Second: kixfan
#125:Snow Bros. - Nick & Tom: Winner: Comtek Second: JDFan


Competition #126 : Bosconian


High Score Competition #126 Bosconian
http://www.arcade-museum.com/game_detail.php?game_id=7196
ROM name: Bosco

default dip switch settings
Free ship at 20K, 70K and every 70K after that
Lives 3

Last day: Wednesday, October 23, 2013, midnight Pacific Time.


Bosconian




DESCRIPTION
Bosconian
Player spaceship stays at screen center, firing both to front and rear, surviving enemy fighters to destroy all green hexagonal enemy space stations by shooting their core or all six corners.

Game Play

This game is similar to Time Pilot and Sinistar in that your ship stays in the center of the screen. During flight, you must avoid stationary asteroids and mines. As you progress in levels, the green hexagonal enemy space stations begin to shoot missiles from their cores. When under enemy bases, enemy fighters can change direction at will.

The game features synthesized voice messages: "Blast Off!" start of round, "Alert! Alert!" enemy ships approaching, "Battle stations!" enemy formation attack, "Spy ship sighted" green triangular bonus enemy, and "Condition Red!" time-per level exceeded, enemy frenzy.


General Rules:
- One Credit, No Continues.
- Highest score wins.
- No savestates, savestate practices, etc. during the round.
- MAME INP recordings are encouraged but optional.
- A screenshot is required to enter a score (press F12 to save screenshot showing your final score) or take a photo of the game screen.
- If you're a MARP competitor on this title, keep in mind this is just a friendly competition among forum members, so maybe you shouldn't enter. However, if you're a forum member and this is a game you're good at and nobody knows about it, this is your time to shine!
- Even if you don't have a competitive score or if you don't *think* that you have a competitive score, please post it anyway to keep the thread fun & to give everybody a good sense of score ranges.
- Please make sure your scores are from games that take place during the competition period (no posting your best score from last year, etc.).
- Use of autofire or other non-standard hacks within MAME or your PC's OS are not allowed.  No program or other person or entity of any sort may manipulate your controls during your game.  Coaching & back-seat driving is fine as long as the party doesn't directly influence the game or controls.
- If you can beat any of the high scores from the previous competitions, you can submit your score to the BYOAC High Game Scoreboard.

Comtek:
if someone wants to pretty the tread up please do I tried but but had it all messed up

JDFan:
Here's a Link to a text copy of an adjusted post if you want to copy\paste it to the first link  ( https://www.dropbox.com/s/q1vo5rkmyak4unf/Bosconian.txt ) -- I added the screenshots and info links like I did for the last comp. and adjusted the description etc. -- It should be ready to copy\paste but you might want to preview it first just to make sure . (Just looked and seems notepad added some extra lines so it needs a bit of adjusting after pasting to remove the extra whitespace !)

Comtek:
sweet that's what I was aiming for but ended up without a closing tag somewhere and the whole post was a link to the last competition
thanks again look forward to seeing your first score on this one
first attempt last night when I was testing I got 35000 roughly
another thing I noticed was continues also continue your score so please try and take snapshots when it shows how many ships were used

JDFan:

--- Quote from: Comtek on October 12, 2013, 12:45:19 pm ---sweet that's what I was aiming for but ended up without a closing tag somewhere and the whole post was a link to the last competition
thanks again look forward to seeing your first score on this one
first attempt last night when I was testing I got 35000 roughly
another thing I noticed was continues also continue your score so please try and take snapshots when it shows how many ships were used

--- End quote ---

Are you sure you weren't looking at the high score display when starting a continue ?? -- I just tried it and the continue did start where I died off (at 29K) but the score went back to 0. Also I don't see any screen that shows how many ships were used  :dunno

This one is going to take some getting used to as the ship controls are a bit strange at first (was using a keyboard and didn't realize at first that the ship can be moved on the diagonals - will also try on the bartop with the  8 way joystick which should help with controlling the ship movement.) 

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