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Rotating control panels in the CNC age... why so rare still?
Malenko:
--- Quote from: brandon on September 27, 2013, 09:38:42 am ---Still, I have always wanted to attempt a rotating panel just for the challenge of building it and also, to impress the ladies.. :laugh2:
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I may come off as negative in my posts, but that's not my intent. I encourage you to try, and document everything. If you can come up with a way to simplify or something of that nature, it'll make it easier for the next guy. I just feel that next to a generalized single panel (ie NOT frankenpanel) swappable is a better alternative to a rotating one. Feel free to prove me wrong though, I'd love to follow your progress.
brandon:
oh if I was going to do a rotating panel it would be WAY down the road.. one of those bucket list sort of things. I'd rather build a dedicated sit down sim cabinet first, then maybe a dedicated vertical cabinet, cocktail table or bartop. I've got plenty of things on my "To Do" list and rotating panels isn't really at the top of it. At this rate I'll be building it for my grandchildren.. and I don't even have children yet. ;D Actually, I'd rather devise a way for a cabinet to be against the way, and have one side open like a door, revealing shelves with swapable panels. That would be more practical assuming you used an LCD monitor and had all that unused empty space. Maybe hold the panels on with quick release hood pins.
BadMouth:
Only skimmed the thread, but a lot of the drawings here resemble the Sybil build.
http://home.comcast.net/~mshaker/marks_arcade_001.htm
Watch the quicktime movie....if you can. My work computer can't play it. :(
marioxb:
--- Quote from: CoryBee on September 25, 2013, 07:20:53 pm ---I had given the idea of a contained system with multiple control panels a thought before and this is what I came up with.
At the push of a button or more preferably switching to the proper gamelist would make control panel one sink to the bottom of the cabinet via a linear actuator while control panel two would come in from the back and lock into place via a separate linear actuator.
As reference to by the quick paint "rendering" (lol)
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I like this. Now how would a dummy like me make it?
jimmer:
--- Quote from: BadMouth on September 27, 2013, 12:18:14 pm ---Only skimmed the thread, but a lot of the drawings here resemble the Sybil build.
http://home.comcast.net/~mshaker/marks_arcade_001.htm
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Very impressive. Not sure how I've manage to miss this build up to now.
No foot long tron sticks or steering wheels though.
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