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Mala\Mame saving coin input
BadMouth:
--- Quote from: CoryBee on September 19, 2013, 03:25:51 pm ---
--- Quote ---has several new coin management features centered around children (such as dropping in random credits, limiting gameplay, limiting credits etc.)
--- End quote ---
That was quoted from a user named headkraze
Need something like that. I quite like the idea of limiting play. My brother bragged about beating the crap out of DoDonPachi, even though the only reason he got anywhere was cause he died a bajillion times and bombed the ---steaming pile of meadow muffin--- out of everything
:banghead:
If the coin management thing isn't what I need. What could I do to achieve this?
--- End quote ---
Wasn't your original post about maintaining credits while switching games? :lol
If you compile your own MAME build that allows autohotkey to work, you could have autohotkey send the coin button 5 times when it is pressed once and then not accept input from it again until after the exit button has been pressed. It doesn't work with standard builds because MAME uses raw input instead of going through windows.
CoryBee:
I was looking for the program not the effect. Couldn't remember what it was called or where I saw it.
Compiling MAME failed horribly for me not so long ago..... :(
AHK I am pretty good with though
BobA:
It was called coin drop 1.3 and you can still find it on the internet depending on your google fu.
CoryBee:
--- Quote from: BobA on September 19, 2013, 06:45:35 pm ---It was called coin drop 1.3 and you can still find it on the internet depending on your google fu.
--- End quote ---
You da man Boba fett
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