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Continuation of HAZE and ark-adr's legal conversation re: MAME, etc.

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Wade007:

--- Quote from: Rick on August 07, 2013, 10:18:12 pm ---Well, I love the work you've done, Haze. I sincerely appreciate everything, and recognize that it must be hard to want to continue working on the insurmountable project that is MAME, when constantly bombarded with negatively charged posts.

Thank you very much for all you've done, and for what you continue to do.

--- End quote ---


I fully agree with this. A huge "Thank you" to Haze and all the other MAME developers!! Long live MAME and Haze!!

dgame:

--- Quote from: ark_ader on August 07, 2013, 09:53:01 pm ---I don't think it will take 30 years for someone to appreciate your work.  I'm sure there is great euphoria amongst the Chinese developers of those x in 1 boards you hate so much.  I spoke to an arcade owner last week about why there was so few video games being placed on the floor.  He had a HOTD, but doesn't take much cash due to lack of interest.  Maybe it was the consoles that killed it off, or maybe mobile phone games.  It doesn't help the operator much.

It nice to have a hobby that is so beneficial to so many people.   :applaud:

--- End quote ---

ark_ader:
Sticks and stones.  My response was 100% honest and accurate.

Like it or not.  Besides there are more mame coders out there you should be grateful for.   ::)

But it is nice to think Haze has carried the mamedevs all these years.....Not!

Lets put this into some real world perspective.


--- Quote ---  This kind of work is very important.  Simply having something in debuggable code form on the PC is a valuable resource because there's no better example when you want to port something or write your own emulator than having a working copy.  10 lines of code can speak what it takes 20 pages of technical documents to say with absolute assurance that the code works because you can see it in action.  This is the service Mamedev are providing, for free.
--- End quote ---

On Haze's site is a game from 1999 called puzzli 2.  Now I know all about saving game hardware of 35 years ago being so very important, and rightly so.  But a game that is 14 years old?  Has contacts been made to the copyright holder who might be sitting on this IP with the hope to making some money from the exploits of the mamedevs?

Can someone please tell me the latest file size of the current mame distribution?  As when I was looking for more information on this game, the rom was available also.  Since Mamedevs are concentrating on gambling machines now.  Is it safe to surmise that IGT code is fair game (pun intended)?  How far is this project going to go, and what civil boundaries are being observed?

Is there not a code of conduct within the mamedev core?


--- Quote ---  Even if the details were on file somewhere Data East as they were back then simply don't exist, the various rights snapped up by random companies with no understanding of the hardware or left in limbo.     
--- End quote ---

And you know this for certain?  Who's rights? The IP is freely being distributed, the protections cracked by.....?

Research:
  Link

ark_ader:
Read this:
http://scholarlycommons.law.northwestern.edu/njtip/vol2/iss2/3/

Very interesting and supports both viewpoints in this and another thread.

This is more towards Haze's view which is important to provide impartial references:
link   

jdbailey1206:

--- Quote from: Monkeyvoodoo on August 07, 2013, 10:37:42 pm ---

--- Quote from: opt2not on August 07, 2013, 08:47:59 pm ---Seems like this forum has been prickly lately.   :hissy

--- End quote ---
So it's not just me then.

--- End quote ---

Its not.  It's really not.

And to answer opt2not's question the thread started off with an innocent enough of a question.  It can be found here.

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