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First machine, need opinions on MAME PC

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BobA:

--- Quote from: gildahl on July 22, 2013, 05:39:48 pm ---
2. For the Gauntlet titles, something happened between MAME 0.145 and 0.146.  As of 0.146 they run perfectly smooth now.  Prior versions were too choppy to be playable.



--- End quote ---

This is important info.  I have never run gauntlet legends without sound stuttering.   Upgraded to mame .149 and it runs well now.   Using an I3 @ 3 Ghz and windows 7 64bit.

DGP:
Not trying to break any rules here but if I can help you out and see this go to a good home...

I have a 3.4 ghz Pentium D dual / Win7-64 already set-up with Maximus Arcade and multiple emus that I'll sell you for right around what you are looking to spend.

It has... it runs like a champ. ;) ( Ooops, sorry!!! )

I can provide feedback and pics of the unit (maybe even a short video of it in action). If you click the little round icon under my username (My Toys) you can see a pic of it running in the cab.

Not sure if this direct link will work... http://i672.photobucket.com/albums/vv81/DGP_bucket/ArcadeCab1_zps1400c373.jpg?627

I just updated my arcade cab to a 4 ghz quad / Radeon 7850 combo and it runs everything I throw at it so no need for the old pc.  ;)
 
:cheers:
Jason

shponglefan:
 ;D

Arc Kalocal:
So now the next step for me would be to compile a list of all the games I plan on including. At first glance it looks like I'm going to pick up a GTX 650 so I can run a number of console emulators as well. Now I should probably look in to including 8 buttons per player. Not sure if I will need the for P3/4.

paigeoliver:

--- Quote from: Arc Kalocal on July 23, 2013, 02:05:35 am ---So now the next step for me would be to compile a list of all the games I plan on including. At first glance it looks like I'm going to pick up a GTX 650 so I can run a number of console emulators as well. Now I should probably look in to including 8 buttons per player. Not sure if I will need the for P3/4.

--- End quote ---

From the Super Nes and newer consoles you will continually bump into the problem that many of the games don't play well on arcade controls. The Snes introduced shoulder buttons that are often used in a directional fashion, that translated so poorly to arcade controls that the Nintendo Super System (arcade version of the Snes hardware), basically had snes gamepads instead of real arcade controls. Every console after that it just gets worse, analog sticks, dual analog sticks, analog shoulder buttons, dual analog shoulder buttons, analog sticks that press down to trigger another button. Eventually you get to the point where the console gamepad has dual analog press down sticks, a digital stick, 4 shoulder buttons (some analog) and then 6 more buttons on top of all that, and many games endeavor to use all of that.

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