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Control Panel - Advice / Critique / Thoughts required
BadMouth:
--- Quote from: McHale on July 07, 2013, 08:46:54 pm ---If you're going to keep it one player, I'd probably toss on the last 2 buttons (two rows of 4).
--- End quote ---
I wouldn't bother with more than six unless you're going to be running emulators that require it.
There are no arcade games that require more than six unless you count mahjong panels or pseudo-keyboards.
I don't even like allowing the extra buttons for PC fighting games like SSFIV. The extra buttons just post combinations of the other buttons and they weren't on the original arcade game.
I think you should shift the joystick and buttons right to center up the player better.
I like having an exit button and that's about it for admin, dislike having to tell guests button combinations they'd have to remember.
For maintenance, I break out the wireless keyboard.
Don't let anyone talk you into building something other than what you want.
UFO:
Thanks for you input chaps...
I too am not sure about another two buttons - I've been racking my brains to think of a reason why I would need all 8, and really don't play many games with above three!
@scott Thanks for the wise words. I have been running through some of my favourite games, and for the first time, picturing what buttons are needed to play the games. I like the idea of a test panel, I may build one this weekend. Thanks again... :cheers:
@BadMouth I will be running emus on it, but again, I'm struggling to think of games that would require all 8 buttons. I absolutely want to keep buttons to a minimum on this... There is still an option of a trackball / spinner at a later date too. :cheers:
Thanks for the amended 1p & 2p suggiestion ... I love it and will definitely be going with that. Its funny how you can get so involved, you miss the obvious! Thanks for pointing that out ... :cheers:
@DickTurpin this is something I have struggled with long and hard! I have made the decision for now to go 1p, but the cp is pretty easy to remove and update is 2p is something I really want in the future. :cheers:
DickTurpin:
Hi UFO. I didn't mean 2 player. I meant 2 joysticks. 2 different set ups.
1 for old games (4 way with 3 buttons) and 1 eight way for modern games (with upto six)
You then have a fully funtional control panel that will work with most games released. As some of the older ones I know such as Pacman and Pheonix work better with a four way
UFO:
Hi Chaps,
Ok, here is the design completed...
Took me hours, but every button is pixel perfect in location.
Going to print it and see how it looks overlayed...
Thanks again for you help guys!
Cynicaster:
The only suggestion I have is to watch the spacing between the stick and buttons. At first glance it looked a bit wide to me, but on a generic cabinet it really comes down to preference. The usual suggestion is to mock up a full scale CP using cardboard to see how it “feels” before you cut or drill anything. You might be surprised at what you find.
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