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Pinball button setup ?

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PL1:
Here's a table and diagram that might help.

Just work your way through the table one line at a time and on Upper Flipper/MagnaSave crimp both pinball button inputs to one Quick Disconnect.


Scott
EDIT: Updated pic

Connorsdad:

--- Quote from: PL1 on August 13, 2013, 02:00:57 am ---Here's a table and diagram that might help.

Just work your way through the table one line at a time and on Upper Flipper/MagnaSave crimp both pinball button inputs to one Quick Disconnect.


Scott

--- End quote ---

According to that diagram Right upper flipper and right nudge don't have an input? Is this where I should use my spare ports and change the keys to ' and / using the ipac config app ?

PL1:

--- Quote from: Connorsdad on August 13, 2013, 03:52:18 am ---
--- Quote from: PL1 on August 13, 2013, 02:00:57 am ---Here's a table and diagram that might help.

Just work your way through the table one line at a time and on Upper Flipper/MagnaSave crimp both pinball button inputs to one Quick Disconnect.


Scott

--- End quote ---

According to that diagram Right upper flipper and right nudge don't have an input? Is this where I should use my spare ports and change the keys to ' and / using the ipac config app ?

--- End quote ---

You got it -- also do the same for the three P3 ones if you have a 2-player panel.


Scott

Connorsdad:
Finally  :applaud:

I messed up 1st time but cracked it the 2nd time  ;D

I can't thank you enough PL1  :notworthy: for having the patience to help me.  :cheers:
I cant understand why I just couldn't grasp it  :dizzy:


Any idea which table I could try my upper flipper keys on? all the tables I have tried the lower flipper key controls both, cant see an option in visual pinball to change it.

PL1:
Always glad to help.   :cheers:

Many tables will have the upper and lower flippers tied together -- normal operation nothing to change.

There are a number of Visual Pinball (VP) and Future Pinball (FP) tables on VPForums (VP/FP tables) or PinSimDB (FP tables) such as Family Guy (FP - Stewie's mini-playfield uses upper flippers), Defender (VP - Smart Bomb is tied to right upper flipper), Black Knight (VP/FP - uses MagnaSave), and Nip-It (VP - uses upper right flipper for the "ballygator").


Scott

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